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- /**************************************************************************/
- /* gdextension_manager.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef GDEXTENSION_MANAGER_H
- #define GDEXTENSION_MANAGER_H
- #include "core/extension/gdextension.h"
- class GDExtensionManager : public Object {
- GDCLASS(GDExtensionManager, Object);
- int32_t level = -1;
- HashMap<String, Ref<GDExtension>> gdextension_map;
- HashMap<String, String> gdextension_class_icon_paths;
- static void _bind_methods();
- static GDExtensionManager *singleton;
- public:
- enum LoadStatus {
- LOAD_STATUS_OK,
- LOAD_STATUS_FAILED,
- LOAD_STATUS_ALREADY_LOADED,
- LOAD_STATUS_NOT_LOADED,
- LOAD_STATUS_NEEDS_RESTART,
- };
- private:
- LoadStatus _load_extension_internal(const Ref<GDExtension> &p_extension, bool p_first_load);
- LoadStatus _unload_extension_internal(const Ref<GDExtension> &p_extension);
- #ifdef TOOLS_ENABLED
- static void _reload_all_scripts();
- #endif
- public:
- LoadStatus load_extension(const String &p_path);
- LoadStatus load_extension_with_loader(const String &p_path, const Ref<GDExtensionLoader> &p_loader);
- LoadStatus reload_extension(const String &p_path);
- LoadStatus unload_extension(const String &p_path);
- bool is_extension_loaded(const String &p_path) const;
- Vector<String> get_loaded_extensions() const;
- Ref<GDExtension> get_extension(const String &p_path);
- bool class_has_icon_path(const String &p_class) const;
- String class_get_icon_path(const String &p_class) const;
- void initialize_extensions(GDExtension::InitializationLevel p_level);
- void deinitialize_extensions(GDExtension::InitializationLevel p_level);
- #ifdef TOOLS_ENABLED
- void track_instance_binding(void *p_token, Object *p_object);
- void untrack_instance_binding(void *p_token, Object *p_object);
- #endif
- static GDExtensionManager *get_singleton();
- void load_extensions();
- void reload_extensions();
- bool ensure_extensions_loaded(const HashSet<String> &p_extensions);
- GDExtensionManager();
- ~GDExtensionManager();
- };
- VARIANT_ENUM_CAST(GDExtensionManager::LoadStatus)
- #endif // GDEXTENSION_MANAGER_H
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