gdextension_manager.h 4.1 KB

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  1. /**************************************************************************/
  2. /* gdextension_manager.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef GDEXTENSION_MANAGER_H
  31. #define GDEXTENSION_MANAGER_H
  32. #include "core/extension/gdextension.h"
  33. class GDExtensionManager : public Object {
  34. GDCLASS(GDExtensionManager, Object);
  35. int32_t level = -1;
  36. HashMap<String, Ref<GDExtension>> gdextension_map;
  37. HashMap<String, String> gdextension_class_icon_paths;
  38. static void _bind_methods();
  39. static GDExtensionManager *singleton;
  40. public:
  41. enum LoadStatus {
  42. LOAD_STATUS_OK,
  43. LOAD_STATUS_FAILED,
  44. LOAD_STATUS_ALREADY_LOADED,
  45. LOAD_STATUS_NOT_LOADED,
  46. LOAD_STATUS_NEEDS_RESTART,
  47. };
  48. private:
  49. LoadStatus _load_extension_internal(const Ref<GDExtension> &p_extension, bool p_first_load);
  50. LoadStatus _unload_extension_internal(const Ref<GDExtension> &p_extension);
  51. #ifdef TOOLS_ENABLED
  52. static void _reload_all_scripts();
  53. #endif
  54. public:
  55. LoadStatus load_extension(const String &p_path);
  56. LoadStatus load_extension_with_loader(const String &p_path, const Ref<GDExtensionLoader> &p_loader);
  57. LoadStatus reload_extension(const String &p_path);
  58. LoadStatus unload_extension(const String &p_path);
  59. bool is_extension_loaded(const String &p_path) const;
  60. Vector<String> get_loaded_extensions() const;
  61. Ref<GDExtension> get_extension(const String &p_path);
  62. bool class_has_icon_path(const String &p_class) const;
  63. String class_get_icon_path(const String &p_class) const;
  64. void initialize_extensions(GDExtension::InitializationLevel p_level);
  65. void deinitialize_extensions(GDExtension::InitializationLevel p_level);
  66. #ifdef TOOLS_ENABLED
  67. void track_instance_binding(void *p_token, Object *p_object);
  68. void untrack_instance_binding(void *p_token, Object *p_object);
  69. #endif
  70. static GDExtensionManager *get_singleton();
  71. void load_extensions();
  72. void reload_extensions();
  73. bool ensure_extensions_loaded(const HashSet<String> &p_extensions);
  74. GDExtensionManager();
  75. ~GDExtensionManager();
  76. };
  77. VARIANT_ENUM_CAST(GDExtensionManager::LoadStatus)
  78. #endif // GDEXTENSION_MANAGER_H