dir_access_unix.h 3.8 KB

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  1. /**************************************************************************/
  2. /* dir_access_unix.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef DIR_ACCESS_UNIX_H
  31. #define DIR_ACCESS_UNIX_H
  32. #if defined(UNIX_ENABLED) || defined(LIBC_FILEIO_ENABLED)
  33. #include "core/os/dir_access.h"
  34. #include <dirent.h>
  35. #include <sys/stat.h>
  36. #include <sys/types.h>
  37. #include <unistd.h>
  38. class DirAccessUnix : public DirAccess {
  39. DIR *dir_stream;
  40. bool _cisdir;
  41. bool _cishidden;
  42. protected:
  43. String current_dir;
  44. virtual String fix_unicode_name(const char *p_name) const { return String::utf8(p_name); }
  45. virtual bool is_hidden(const String &p_name);
  46. public:
  47. virtual Error list_dir_begin(); ///< This starts dir listing
  48. virtual String get_next();
  49. virtual bool current_is_dir() const;
  50. virtual bool current_is_hidden() const;
  51. virtual void list_dir_end(); ///<
  52. virtual int get_drive_count();
  53. virtual String get_drive(int p_drive);
  54. virtual int get_current_drive();
  55. virtual bool drives_are_shortcuts();
  56. virtual Error change_dir(String p_dir); ///< can be relative or absolute, return false on success
  57. virtual String get_current_dir(); ///< return current dir location
  58. virtual Error make_dir(String p_dir);
  59. virtual bool file_exists(String p_file);
  60. virtual bool dir_exists(String p_dir);
  61. virtual uint64_t get_modified_time(String p_file);
  62. virtual Error rename(String p_path, String p_new_path);
  63. virtual Error remove(String p_path);
  64. virtual bool is_link(String p_file);
  65. virtual String read_link(String p_file);
  66. virtual Error create_link(String p_source, String p_target);
  67. virtual uint64_t get_space_left();
  68. virtual String get_filesystem_type() const;
  69. DirAccessUnix();
  70. ~DirAccessUnix();
  71. };
  72. #endif // UNIX_ENABLED || LIBC_FILEIO_ENABLED
  73. #endif // DIR_ACCESS_UNIX_H