bit_mask.h 2.7 KB

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  1. /*************************************************************************/
  2. /* bit_mask.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #ifndef BIT_MASK_H
  30. #define BIT_MASK_H
  31. #include "resource.h"
  32. #include "io/resource_loader.h"
  33. class BitMap : public Resource {
  34. OBJ_TYPE(BitMap,Resource);
  35. Vector<uint8_t> bitmask;
  36. int width;
  37. int height;
  38. protected:
  39. void _set_data(const Dictionary& p_d);
  40. Dictionary _get_data() const;
  41. static void _bind_methods();
  42. public:
  43. void create(const Size2& p_size);
  44. void create_from_image_alpha(const Image& p_image);
  45. void set_bit(const Point2& p_pos,bool p_value);
  46. bool get_bit(const Point2& p_pos) const;
  47. void set_bit_rect(const Rect2& p_rect,bool p_value);
  48. int get_true_bit_count() const;
  49. Size2 get_size() const;
  50. BitMap();
  51. };
  52. #endif // BIT_MASK_H