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- /*************************************************************************/
- /* bit_mask.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef BIT_MASK_H
- #define BIT_MASK_H
- #include "resource.h"
- #include "io/resource_loader.h"
- class BitMap : public Resource {
- OBJ_TYPE(BitMap,Resource);
- Vector<uint8_t> bitmask;
- int width;
- int height;
- protected:
- void _set_data(const Dictionary& p_d);
- Dictionary _get_data() const;
- static void _bind_methods();
- public:
- void create(const Size2& p_size);
- void create_from_image_alpha(const Image& p_image);
- void set_bit(const Point2& p_pos,bool p_value);
- bool get_bit(const Point2& p_pos) const;
- void set_bit_rect(const Rect2& p_rect,bool p_value);
- int get_true_bit_count() const;
- Size2 get_size() const;
- BitMap();
- };
- #endif // BIT_MASK_H
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