Official EU-hosted mirror of the Godot Engine GitHub repository, provided as backup and for anyone who cannot access GitHub due to US trade restrictions. Please only use the issue tracker if you are restricted from using GitHub. https://godotengine.org

Rémi Verschelde 7fbb30e55b mbedtls: Update to upstream version 2.28.9 преди 2 месеца
.github feeb0721ab [JavaScript] Don't cache emsdk преди 3 месеца
core fd9bd108af CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds преди 3 месеца
doc 45d1948b64 [Editor] Add `EditorPlugin::scene_saved` signal (3.x backport) преди 3 месеца
drivers 4c930bb338 Ameliorate performance regression due to directional shadow `fade_start` преди 3 месеца
editor 45d1948b64 [Editor] Add `EditorPlugin::scene_saved` signal (3.x backport) преди 3 месеца
main fd9bd108af CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds преди 3 месеца
misc 12e9b22777 CI: Remove now unused sources.list file преди 3 месеца
modules fd9bd108af CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds преди 3 месеца
platform fd9bd108af CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds преди 3 месеца
scene 0fed56ea69 Hide last DirectionalLight shadow split distance property when using PSSM 3 Splits преди 3 месеца
servers 147f032936 Merge pull request #96261 from jitspoe/3.x.audio_random_pitch_crash_fix преди 4 месеца
thirdparty 7fbb30e55b mbedtls: Update to upstream version 2.28.9 преди 2 месеца
.clang-format ecac887aa7 Style: Workaround clang-format 14 bug with `Inline` oneliner functions преди 2 години
.clang-tidy 140350d767 Style: Enforce braces around if blocks and loops преди 3 години
.editorconfig 17551fe29e [3.x] Add a simple C# .editorconfig преди 3 години
.gitattributes fd942cd465 Upgrade Android Gradle to version 7.2 преди 3 години
.gitignore 782eaa55f7 Add basic Emacs .gitignore entries преди 10 месеца
.mailmap 05e2912ea2 Update AUTHORS and DONORS list преди 1 година
AUTHORS.md 05e2912ea2 Update AUTHORS and DONORS list преди 1 година
CHANGELOG.md 20c2dcadd9 Update the `Thirdparty` section of `CHANGELOG.md` преди 3 месеца
CONTRIBUTING.md 52e0613638 Recommend using GitHub attachments for minimal reproduction projects преди 3 години
COPYRIGHT.txt c37bbbfbdc libpng: Update to 1.6.43 преди 10 месеца
DONORS.md 9d69e7aba3 Donors: Change tiers to match Dev Fund, sync latest data преди 1 година
LICENSE.txt 1426cd3b3a One Copyright Update to rule them all преди 2 години
LOGO_LICENSE.md 796ab24540 Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 преди 4 години
README.md 37efeaad72 Remove LGTM badge преди 2 години
SConstruct 24118b9ddc [Buildsystem] Improve cache handling преди 3 месеца
compat.py abaa76fcf9 CI: Sync configuration with master branch преди 2 години
gles_builders.py fd9bd108af CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds преди 3 месеца
icon.png 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face преди 4 години
icon.svg 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face преди 4 години
icon_outlined.png 9d6c827081 Add an outlined version of logo.png and icon.png and put it in README.md преди 3 години
icon_outlined.svg 9d6c827081 Add an outlined version of logo.png and icon.png and put it in README.md преди 3 години
logo.png 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face преди 4 години
logo.svg 70af74587a Remove two very slightly displaced duplicate vertices on Gobot's face преди 4 години
logo_outlined.png 5c9809ced7 Convert the logo's text outlines into paths преди 1 година
logo_outlined.svg 5c9809ced7 Convert the logo's text outlines into paths преди 1 година
methods.py 24118b9ddc [Buildsystem] Improve cache handling преди 3 месеца
platform_methods.py 7bf9787921 SCons: Format buildsystem files with psf/black преди 4 години
scu_builders.py fd9bd108af CI: Update Ubuntu runners to 24.04, but keep 22.04 for Linux builds преди 3 месеца
version.py 5e0f2375e9 Bump version to 3.7-dev преди 5 месеца

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

Actions Build Status Code Triagers Badge Translate on Weblate TODOs