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SCsub
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cd4e46ee65
SCons: Format buildsystem files with psf/black
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4 years ago |
a_star.cpp
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7691c5fccd
Initialize pointers in a_star.cpp
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10 months ago |
a_star.h
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d8ff69d53c
Extract ScriptInstance to simplify includes
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1 year ago |
a_star_grid_2d.cpp
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a8ff5f086d
Fix typo in `heuristic_euclidian` helper in AStarGrid2D
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1 year ago |
a_star_grid_2d.h
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1621110e2d
Core: Some code style improvements to `AStarGrid2D`
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1 year ago |
aabb.cpp
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fe4850c0d0
Use mingw-std-threads in MinGW builds
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1 year ago |
aabb.h
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ad57a98eb0
[Core] Fix `AABB.encloses` failing on shared upper bound
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11 months ago |
audio_frame.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
basis.cpp
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56806ffeed
Add `is_conformal` method to Basis and Transform2D
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1 year ago |
basis.h
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56806ffeed
Add `is_conformal` method to Basis and Transform2D
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1 year ago |
bvh.h
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f42a837e92
BVH - fix lockguards for multithread mode
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1 year ago |
bvh_abb.h
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5b1df48c6c
Convert en_GB spelling to en_US with codespell
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1 year ago |
bvh_cull.inc
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0d1e3893d9
Merge pull request #57630 from lawnjelly/bvh4_templated_checks
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2 years ago |
bvh_debug.inc
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6b84e258d2
Use String.repeat() in more places
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1 year ago |
bvh_integrity.inc
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3877ed73d0
Dynamic BVH broadphase in 2D & 3D Godot Physics
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3 years ago |
bvh_logic.inc
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f8eaab5b47
BVH - Sync BVH with 3.x
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2 years ago |
bvh_misc.inc
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f8eaab5b47
BVH - Sync BVH with 3.x
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2 years ago |
bvh_pair.inc
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f8eaab5b47
BVH - Sync BVH with 3.x
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2 years ago |
bvh_public.inc
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178405f7cb
Fixup BVH debugging statements
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2 years ago |
bvh_refit.inc
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e705aa4550
Fix not refitting upward from leaf nodes.
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1 year ago |
bvh_split.inc
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0156860ad5
Fix axis getting mixed up when split leaf
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1 year ago |
bvh_structs.inc
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e705aa4550
Fix not refitting upward from leaf nodes.
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1 year ago |
bvh_tree.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
color.cpp
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283cac859c
Make ok_color functions static
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1 year ago |
color.h
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f83a90192f
Revert "Add API for HSL conversion"
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1 year ago |
color_names.inc
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
convex_hull.cpp
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034c0f1624
Replace `sanity` with `safety` for checks
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1 year ago |
convex_hull.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
delaunay_2d.h
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8b188bda52
Consider all triangles for retention in Delaunay Triangulation
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1 year ago |
delaunay_3d.h
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faaf27f284
Fix various typos with codespell
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1 year ago |
disjoint_set.h
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893f889d74
[Core] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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1 year ago |
dynamic_bvh.cpp
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394bb0ee2b
Fix various typos with codespell
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1 year ago |
dynamic_bvh.h
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893f889d74
[Core] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable
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1 year ago |
expression.cpp
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86ee5f39c4
Add support for Unicode identifiers in Expression class
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1 year ago |
expression.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
face3.cpp
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c0083e431b
Cleanup unused engine code v2
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1 year ago |
face3.h
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c0083e431b
Cleanup unused engine code v2
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1 year ago |
geometry_2d.cpp
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c0083e431b
Cleanup unused engine code v2
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1 year ago |
geometry_2d.h
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c33e291474
Update `triangulate_delaunay()` to avoid needless reallocations
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1 year ago |
geometry_3d.cpp
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66a8418a2d
Remove unnecessary Clipper lib includes
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1 year ago |
geometry_3d.h
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c0083e431b
Cleanup unused engine code v2
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1 year ago |
math_defs.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
math_fieldwise.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
math_fieldwise.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
math_funcs.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
math_funcs.h
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3a39de4e2f
Add rotate_toward and angle_difference to GDScript and C#
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1 year ago |
plane.cpp
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77b8e0fcb7
Allow setting negative WorldBoundaryShape2D.distance through the editor
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1 year ago |
plane.h
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7560340ef6
Rename `center` method to `get_center` in Plane.
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2 years ago |
projection.cpp
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9f21dfbafd
Remove unnecessary line from Projection::get_z_far
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1 year ago |
projection.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
quaternion.cpp
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50c5ed4876
Make acos and asin safe
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1 year ago |
quaternion.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
quick_hull.cpp
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e52213e2fa
More codespell fixes, do more changes from previous ignore list
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1 year ago |
quick_hull.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
random_number_generator.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
random_number_generator.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
random_pcg.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
random_pcg.h
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d11bb866ff
Fix randfn to prevent generating of nan values
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1 year ago |
rect2.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
rect2.h
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80c9533810
Rework blending method in Variant animation for Int/Array/String
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1 year ago |
rect2i.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
rect2i.h
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491ded1898
Minor typo and docs URL fixes
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1 year ago |
static_raycaster.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
static_raycaster.h
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71ee65dc57
Enable shadow warnings and fix raised errors
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1 year ago |
transform_2d.cpp
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56806ffeed
Add `is_conformal` method to Basis and Transform2D
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1 year ago |
transform_2d.h
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56806ffeed
Add `is_conformal` method to Basis and Transform2D
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1 year ago |
transform_3d.cpp
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5fdc1232ef
Add the ability to look-at in model-space.
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1 year ago |
transform_3d.h
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5fdc1232ef
Add the ability to look-at in model-space.
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1 year ago |
triangle_mesh.cpp
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c0083e431b
Cleanup unused engine code v2
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1 year ago |
triangle_mesh.h
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c0083e431b
Cleanup unused engine code v2
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1 year ago |
triangulate.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
triangulate.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
vector2.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
vector2.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
vector2i.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
vector2i.h
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
vector3.cpp
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5a800e68f1
Bias octahedral tangent y axis to avoid errors around 0
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1 year ago |
vector3.h
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a90e151b2a
Added component-wise `min` and `max` functions for vectors
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1 year ago |
vector3i.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
vector3i.h
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a90e151b2a
Added component-wise `min` and `max` functions for vectors
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1 year ago |
vector4.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
vector4.h
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a90e151b2a
Added component-wise `min` and `max` functions for vectors
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1 year ago |
vector4i.cpp
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d95794ec8a
One Copyright Update to rule them all
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2 years ago |
vector4i.h
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a90e151b2a
Added component-wise `min` and `max` functions for vectors
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1 year ago |