clayjohn 2f88ea9d0e Correctly check time since shadow was allocated in atlas to avoid unnecessary re-allocations hai 4 meses
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effects 40dcdcbe79 Fix double free in FSR2 destructor hai 7 meses
environment 2b05cf154a Sky: No more auto-selecting REALTIME mode if radiance is not 256 hai 7 meses
forward_clustered f3848b75cb Fixes alpha materials being rendered with a reverse cull which is visible in reflections from reflection probes. hai 7 meses
forward_mobile 590628feda Merge pull request #86516 from jsjtxietian/fix-camera-direction hai 9 meses
shaders 4cb41925b9 Normalize normal tangent and binormal before interpolating in the mobile renderer to avoid precision errors on heavily scaled meshes (backport for 4.3) hai 5 meses
spirv-reflect 14e301467e Refactor SPIR-V reflection into a generic RenderingDevice feature %!s(int64=2) %!d(string=hai) anos
storage_rd 2f88ea9d0e Correctly check time since shadow was allocated in atlas to avoid unnecessary re-allocations hai 2 meses
SCsub 14e301467e Refactor SPIR-V reflection into a generic RenderingDevice feature %!s(int64=2) %!d(string=hai) anos
cluster_builder_rd.cpp 605fdb655c Fix missed light clusters when inside clipped lights hai 1 ano
cluster_builder_rd.h a59819630d Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D %!s(int64=2) %!d(string=hai) anos
framebuffer_cache_rd.cpp 5a98845655 Implement hooks into renderer hai 1 ano
framebuffer_cache_rd.h 5a98845655 Implement hooks into renderer hai 1 ano
pipeline_cache_rd.cpp e970f5249c Add Shader compile groups to RD Shader system hai 1 ano
pipeline_cache_rd.h 8f9cd4e1e3 Some more fixes for compressed meshes hai 1 ano
renderer_canvas_render_rd.cpp f0f69a7b7c Fix Parallax2D repeats being not relative to its transform hai 7 meses
renderer_canvas_render_rd.h f0f69a7b7c Fix Parallax2D repeats being not relative to its transform hai 7 meses
renderer_compositor_rd.cpp 6adcb1373a fix missing cleanup and null checks for various singletons hai 10 meses
renderer_compositor_rd.h 1eb0039b6e Fix regression around OpenGL swapchain optimisation for OpenXR hai 9 meses
renderer_scene_render_rd.cpp 6ed6212949 Make RenderSceneData take projection correction into account hai 10 meses
renderer_scene_render_rd.h c46bb775e9 Disable camera_effects on some debug draw mode hai 10 meses
shader_rd.cpp 955d5affa8 Reduce and prevent unnecessary random-access to `List` hai 1 ano
shader_rd.h f3ef83517a Namespace shader cache files by graphics API hai 1 ano
uniform_set_cache_rd.cpp 5a98845655 Implement hooks into renderer hai 1 ano
uniform_set_cache_rd.h 5a98845655 Implement hooks into renderer hai 1 ano