lightmapper.cpp 3.2 KB

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  1. /**************************************************************************/
  2. /* lightmapper.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "lightmapper.h"
  31. LightmapDenoiser *(*LightmapDenoiser::create_function)() = nullptr;
  32. Ref<LightmapDenoiser> LightmapDenoiser::create() {
  33. if (create_function) {
  34. return Ref<LightmapDenoiser>(create_function());
  35. }
  36. return Ref<LightmapDenoiser>();
  37. }
  38. LightmapRaycaster *(*LightmapRaycaster::create_function)() = nullptr;
  39. Ref<LightmapRaycaster> LightmapRaycaster::create() {
  40. if (create_function) {
  41. return Ref<LightmapRaycaster>(create_function());
  42. }
  43. return Ref<LightmapRaycaster>();
  44. }
  45. Lightmapper::CreateFunc Lightmapper::create_custom = nullptr;
  46. Lightmapper::CreateFunc Lightmapper::create_gpu = nullptr;
  47. Lightmapper::CreateFunc Lightmapper::create_cpu = nullptr;
  48. Ref<Lightmapper> Lightmapper::create() {
  49. Lightmapper *lm = nullptr;
  50. if (create_custom) {
  51. lm = create_custom();
  52. }
  53. if (!lm && create_gpu) {
  54. lm = create_gpu();
  55. }
  56. if (!lm && create_cpu) {
  57. lm = create_cpu();
  58. }
  59. if (!lm) {
  60. return Ref<Lightmapper>();
  61. } else {
  62. return Ref<Lightmapper>(lm);
  63. }
  64. }
  65. Lightmapper::Lightmapper() {
  66. }