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- /**************************************************************************/
- /* lightmapper.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "lightmapper.h"
- LightmapDenoiser *(*LightmapDenoiser::create_function)() = nullptr;
- Ref<LightmapDenoiser> LightmapDenoiser::create() {
- if (create_function) {
- return Ref<LightmapDenoiser>(create_function());
- }
- return Ref<LightmapDenoiser>();
- }
- LightmapRaycaster *(*LightmapRaycaster::create_function)() = nullptr;
- Ref<LightmapRaycaster> LightmapRaycaster::create() {
- if (create_function) {
- return Ref<LightmapRaycaster>(create_function());
- }
- return Ref<LightmapRaycaster>();
- }
- Lightmapper::CreateFunc Lightmapper::create_custom = nullptr;
- Lightmapper::CreateFunc Lightmapper::create_gpu = nullptr;
- Lightmapper::CreateFunc Lightmapper::create_cpu = nullptr;
- Ref<Lightmapper> Lightmapper::create() {
- Lightmapper *lm = nullptr;
- if (create_custom) {
- lm = create_custom();
- }
- if (!lm && create_gpu) {
- lm = create_gpu();
- }
- if (!lm && create_cpu) {
- lm = create_cpu();
- }
- if (!lm) {
- return Ref<Lightmapper>();
- } else {
- return Ref<Lightmapper>(lm);
- }
- }
- Lightmapper::Lightmapper() {
- }
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