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- /**************************************************************************/
- /* engine_profiler.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef ENGINE_PROFILER_H
- #define ENGINE_PROFILER_H
- #include "core/object/ref_counted.h"
- #include "core/object/gdvirtual.gen.inc"
- #include "core/object/script_language.h"
- class EngineProfiler : public RefCounted {
- GDCLASS(EngineProfiler, RefCounted);
- private:
- String registration;
- protected:
- static void _bind_methods();
- public:
- virtual void toggle(bool p_enable, const Array &p_opts);
- virtual void add(const Array &p_data);
- virtual void tick(double p_frame_time, double p_process_time, double p_physics_time, double p_physics_frame_time);
- Error bind(const String &p_name);
- Error unbind();
- bool is_bound() const { return registration.length() > 0; }
- GDVIRTUAL2(_toggle, bool, Array);
- GDVIRTUAL1(_add_frame, Array);
- GDVIRTUAL4(_tick, double, double, double, double);
- EngineProfiler() {}
- virtual ~EngineProfiler();
- };
- #endif // ENGINE_PROFILER_H
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