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- /**************************************************************************/
- /* webrtc_data_channel_gdnative.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef WEBRTC_DATA_CHANNEL_GDNATIVE_H
- #define WEBRTC_DATA_CHANNEL_GDNATIVE_H
- #ifdef WEBRTC_GDNATIVE_ENABLED
- #include "modules/gdnative/include/net/godot_net.h"
- #include "webrtc_data_channel.h"
- class WebRTCDataChannelGDNative : public WebRTCDataChannel {
- GDCLASS(WebRTCDataChannelGDNative, WebRTCDataChannel);
- protected:
- static void _bind_methods();
- private:
- const godot_net_webrtc_data_channel *interface;
- public:
- void set_native_webrtc_data_channel(const godot_net_webrtc_data_channel *p_impl);
- virtual void set_write_mode(WriteMode mode);
- virtual WriteMode get_write_mode() const;
- virtual bool was_string_packet() const;
- virtual ChannelState get_ready_state() const;
- virtual String get_label() const;
- virtual bool is_ordered() const;
- virtual int get_id() const;
- virtual int get_max_packet_life_time() const;
- virtual int get_max_retransmits() const;
- virtual String get_protocol() const;
- virtual bool is_negotiated() const;
- virtual int get_buffered_amount() const;
- virtual Error poll();
- virtual void close();
- /** Inherited from PacketPeer: **/
- virtual int get_available_packet_count() const;
- virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); ///< buffer is GONE after next get_packet
- virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
- virtual int get_max_packet_size() const;
- WebRTCDataChannelGDNative();
- ~WebRTCDataChannelGDNative();
- };
- #endif // WEBRTC_GDNATIVE_ENABLED
- #endif // WEBRTC_DATA_CHANNEL_GDNATIVE_H
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