webrtc_data_channel_gdnative.h 3.6 KB

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  1. /**************************************************************************/
  2. /* webrtc_data_channel_gdnative.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef WEBRTC_DATA_CHANNEL_GDNATIVE_H
  31. #define WEBRTC_DATA_CHANNEL_GDNATIVE_H
  32. #ifdef WEBRTC_GDNATIVE_ENABLED
  33. #include "modules/gdnative/include/net/godot_net.h"
  34. #include "webrtc_data_channel.h"
  35. class WebRTCDataChannelGDNative : public WebRTCDataChannel {
  36. GDCLASS(WebRTCDataChannelGDNative, WebRTCDataChannel);
  37. protected:
  38. static void _bind_methods();
  39. private:
  40. const godot_net_webrtc_data_channel *interface;
  41. public:
  42. void set_native_webrtc_data_channel(const godot_net_webrtc_data_channel *p_impl);
  43. virtual void set_write_mode(WriteMode mode);
  44. virtual WriteMode get_write_mode() const;
  45. virtual bool was_string_packet() const;
  46. virtual ChannelState get_ready_state() const;
  47. virtual String get_label() const;
  48. virtual bool is_ordered() const;
  49. virtual int get_id() const;
  50. virtual int get_max_packet_life_time() const;
  51. virtual int get_max_retransmits() const;
  52. virtual String get_protocol() const;
  53. virtual bool is_negotiated() const;
  54. virtual int get_buffered_amount() const;
  55. virtual Error poll();
  56. virtual void close();
  57. /** Inherited from PacketPeer: **/
  58. virtual int get_available_packet_count() const;
  59. virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); ///< buffer is GONE after next get_packet
  60. virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
  61. virtual int get_max_packet_size() const;
  62. WebRTCDataChannelGDNative();
  63. ~WebRTCDataChannelGDNative();
  64. };
  65. #endif // WEBRTC_GDNATIVE_ENABLED
  66. #endif // WEBRTC_DATA_CHANNEL_GDNATIVE_H