android_gdn.cpp 3.4 KB

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  1. /**************************************************************************/
  2. /* android_gdn.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "modules/gdnative/gdnative.h"
  31. // Code by Paritosh97 with minor tweaks by Mux213
  32. // These entry points are only for the android platform and are simple stubs in all others.
  33. #ifdef __ANDROID__
  34. #include "platform/android/java_godot_wrapper.h"
  35. #include "platform/android/os_android.h"
  36. #include "platform/android/thread_jandroid.h"
  37. #else
  38. #define JNIEnv void
  39. #define jobject void *
  40. #endif
  41. #ifdef __cplusplus
  42. extern "C" {
  43. #endif
  44. JNIEnv *GDAPI godot_android_get_env() {
  45. #ifdef __ANDROID__
  46. return get_jni_env();
  47. #else
  48. return nullptr;
  49. #endif
  50. }
  51. jobject GDAPI godot_android_get_activity() {
  52. #ifdef __ANDROID__
  53. OS_Android *os_android = (OS_Android *)OS::get_singleton();
  54. return os_android->get_godot_java()->get_activity();
  55. #else
  56. return nullptr;
  57. #endif
  58. }
  59. jobject GDAPI godot_android_get_surface() {
  60. #ifdef __ANDROID__
  61. OS_Android *os_android = (OS_Android *)OS::get_singleton();
  62. return os_android->get_godot_java()->get_surface();
  63. #else
  64. return nullptr;
  65. #endif
  66. }
  67. bool GDAPI godot_android_is_activity_resumed() {
  68. #ifdef __ANDROID__
  69. OS_Android *os_android = (OS_Android *)OS::get_singleton();
  70. return os_android->get_godot_java()->is_activity_resumed();
  71. #else
  72. return false;
  73. #endif
  74. }
  75. #ifdef __cplusplus
  76. }
  77. #endif