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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="VisualShaderNodeVec3Uniform" inherits="VisualShaderNodeUniform" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
- <brief_description>
- A [Vector3] uniform to be used within the visual shader graph.
- </brief_description>
- <description>
- Translated to [code]uniform vec3[/code] in the shader language.
- </description>
- <tutorials>
- </tutorials>
- <methods>
- </methods>
- <members>
- <member name="default_value" type="Vector3" setter="set_default_value" getter="get_default_value" default="Vector3( 0, 0, 0 )">
- A default value to be assigned within the shader.
- </member>
- <member name="default_value_enabled" type="bool" setter="set_default_value_enabled" getter="is_default_value_enabled" default="false">
- Enables usage of the [member default_value].
- </member>
- </members>
- <constants>
- </constants>
- </class>
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