VisualShaderNodeVec3Uniform.xml 923 B

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="VisualShaderNodeVec3Uniform" inherits="VisualShaderNodeUniform" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
  3. <brief_description>
  4. A [Vector3] uniform to be used within the visual shader graph.
  5. </brief_description>
  6. <description>
  7. Translated to [code]uniform vec3[/code] in the shader language.
  8. </description>
  9. <tutorials>
  10. </tutorials>
  11. <methods>
  12. </methods>
  13. <members>
  14. <member name="default_value" type="Vector3" setter="set_default_value" getter="get_default_value" default="Vector3( 0, 0, 0 )">
  15. A default value to be assigned within the shader.
  16. </member>
  17. <member name="default_value_enabled" type="bool" setter="set_default_value_enabled" getter="is_default_value_enabled" default="false">
  18. Enables usage of the [member default_value].
  19. </member>
  20. </members>
  21. <constants>
  22. </constants>
  23. </class>