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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="VisualShaderNodeUniformRef" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
- <brief_description>
- A reference to an existing [VisualShaderNodeUniform].
- </brief_description>
- <description>
- Creating a reference to a [VisualShaderNodeUniform] allows you to reuse this uniform in different shaders or shader stages easily.
- </description>
- <tutorials>
- </tutorials>
- <methods>
- </methods>
- <members>
- <member name="uniform_name" type="String" setter="set_uniform_name" getter="get_uniform_name" default=""[None]"">
- The name of the uniform which this reference points to.
- </member>
- </members>
- <constants>
- </constants>
- </class>
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