VisualShaderNodeUniformRef.xml 778 B

123456789101112131415161718192021
  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="VisualShaderNodeUniformRef" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
  3. <brief_description>
  4. A reference to an existing [VisualShaderNodeUniform].
  5. </brief_description>
  6. <description>
  7. Creating a reference to a [VisualShaderNodeUniform] allows you to reuse this uniform in different shaders or shader stages easily.
  8. </description>
  9. <tutorials>
  10. </tutorials>
  11. <methods>
  12. </methods>
  13. <members>
  14. <member name="uniform_name" type="String" setter="set_uniform_name" getter="get_uniform_name" default="&quot;[None]&quot;">
  15. The name of the uniform which this reference points to.
  16. </member>
  17. </members>
  18. <constants>
  19. </constants>
  20. </class>