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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="CylinderMesh" inherits="PrimitiveMesh" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
- <brief_description>
- Class representing a cylindrical [PrimitiveMesh].
- </brief_description>
- <description>
- Class representing a cylindrical [PrimitiveMesh]. This class can be used to create cones by setting either the [member top_radius] or [member bottom_radius] properties to [code]0.0[/code].
- </description>
- <tutorials>
- </tutorials>
- <methods>
- </methods>
- <members>
- <member name="bottom_radius" type="float" setter="set_bottom_radius" getter="get_bottom_radius" default="1.0">
- Bottom radius of the cylinder. If set to [code]0.0[/code], the bottom faces will not be generated, resulting in a conic shape.
- </member>
- <member name="height" type="float" setter="set_height" getter="get_height" default="2.0">
- Full height of the cylinder.
- </member>
- <member name="radial_segments" type="int" setter="set_radial_segments" getter="get_radial_segments" default="64">
- Number of radial segments on the cylinder. Higher values result in a more detailed cylinder/cone at the cost of performance.
- </member>
- <member name="rings" type="int" setter="set_rings" getter="get_rings" default="4">
- Number of edge rings along the height of the cylinder. Changing [member rings] does not have any visual impact unless a shader or procedural mesh tool is used to alter the vertex data. Higher values result in more subdivisions, which can be used to create smoother-looking effects with shaders or procedural mesh tools (at the cost of performance). When not altering the vertex data using a shader or procedural mesh tool, [member rings] should be kept to its default value.
- </member>
- <member name="top_radius" type="float" setter="set_top_radius" getter="get_top_radius" default="1.0">
- Top radius of the cylinder. If set to [code]0.0[/code], the top faces will not be generated, resulting in a conic shape.
- </member>
- </members>
- <constants>
- </constants>
- </class>
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