SConstruct 28 KB

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  1. #!/usr/bin/env python
  2. EnsureSConsVersion(0, 98, 1)
  3. # System
  4. import atexit
  5. import glob
  6. import os
  7. import pickle
  8. import sys
  9. import time
  10. from collections import OrderedDict
  11. # Local
  12. import methods
  13. import gles_builders
  14. from platform_methods import run_in_subprocess
  15. # scan possible build platforms
  16. platform_list = [] # list of platforms
  17. platform_opts = {} # options for each platform
  18. platform_flags = {} # flags for each platform
  19. active_platforms = []
  20. active_platform_ids = []
  21. platform_exporters = []
  22. platform_apis = []
  23. time_at_start = time.time()
  24. for x in sorted(glob.glob("platform/*")):
  25. if not os.path.isdir(x) or not os.path.exists(x + "/detect.py"):
  26. continue
  27. tmppath = "./" + x
  28. sys.path.insert(0, tmppath)
  29. import detect
  30. if os.path.exists(x + "/export/export.cpp"):
  31. platform_exporters.append(x[9:])
  32. if os.path.exists(x + "/api/api.cpp"):
  33. platform_apis.append(x[9:])
  34. if detect.is_active():
  35. active_platforms.append(detect.get_name())
  36. active_platform_ids.append(x)
  37. if detect.can_build():
  38. x = x.replace("platform/", "") # rest of world
  39. x = x.replace("platform\\", "") # win32
  40. platform_list += [x]
  41. platform_opts[x] = detect.get_opts()
  42. platform_flags[x] = detect.get_flags()
  43. sys.path.remove(tmppath)
  44. sys.modules.pop("detect")
  45. methods.save_active_platforms(active_platforms, active_platform_ids)
  46. custom_tools = ["default"]
  47. platform_arg = ARGUMENTS.get("platform", ARGUMENTS.get("p", False))
  48. if os.name == "nt" and (platform_arg == "android" or methods.get_cmdline_bool("use_mingw", False)):
  49. custom_tools = ["mingw"]
  50. elif platform_arg == "javascript":
  51. # Use generic POSIX build toolchain for Emscripten.
  52. custom_tools = ["cc", "c++", "ar", "link", "textfile", "zip"]
  53. # We let SCons build its default ENV as it includes OS-specific things which we don't
  54. # want to have to pull in manually.
  55. # Then we prepend PATH to make it take precedence, while preserving SCons' own entries.
  56. env_base = Environment(tools=custom_tools)
  57. env_base.PrependENVPath("PATH", os.getenv("PATH"))
  58. env_base.PrependENVPath("PKG_CONFIG_PATH", os.getenv("PKG_CONFIG_PATH"))
  59. if "TERM" in os.environ: # Used for colored output.
  60. env_base["ENV"]["TERM"] = os.environ["TERM"]
  61. env_base.disabled_modules = []
  62. env_base.use_ptrcall = False
  63. env_base.module_version_string = ""
  64. env_base.msvc = False
  65. env_base.__class__.disable_module = methods.disable_module
  66. env_base.__class__.add_module_version_string = methods.add_module_version_string
  67. env_base.__class__.add_source_files = methods.add_source_files
  68. env_base.__class__.use_windows_spawn_fix = methods.use_windows_spawn_fix
  69. env_base.__class__.split_lib = methods.split_lib
  70. env_base.__class__.add_shared_library = methods.add_shared_library
  71. env_base.__class__.add_library = methods.add_library
  72. env_base.__class__.add_program = methods.add_program
  73. env_base.__class__.CommandNoCache = methods.CommandNoCache
  74. env_base.__class__.disable_warnings = methods.disable_warnings
  75. env_base["x86_libtheora_opt_gcc"] = False
  76. env_base["x86_libtheora_opt_vc"] = False
  77. # avoid issues when building with different versions of python out of the same directory
  78. env_base.SConsignFile(".sconsign{0}.dblite".format(pickle.HIGHEST_PROTOCOL))
  79. # Build options
  80. customs = ["custom.py"]
  81. profile = ARGUMENTS.get("profile", "")
  82. if profile:
  83. if os.path.isfile(profile):
  84. customs.append(profile)
  85. elif os.path.isfile(profile + ".py"):
  86. customs.append(profile + ".py")
  87. opts = Variables(customs, ARGUMENTS)
  88. # Target build options
  89. opts.Add("p", "Platform (alias for 'platform')", "")
  90. opts.Add("platform", "Target platform (%s)" % ("|".join(platform_list),), "")
  91. opts.Add(BoolVariable("tools", "Build the tools (a.k.a. the Godot editor)", True))
  92. opts.Add(EnumVariable("target", "Compilation target", "debug", ("debug", "release_debug", "release")))
  93. opts.Add("arch", "Platform-dependent architecture (arm/arm64/x86/x64/mips/...)", "")
  94. opts.Add(EnumVariable("bits", "Target platform bits", "default", ("default", "32", "64")))
  95. opts.Add(EnumVariable("optimize", "Optimization type", "speed", ("speed", "size", "none")))
  96. opts.Add(BoolVariable("production", "Set defaults to build Godot for use in production", False))
  97. opts.Add(BoolVariable("use_lto", "Use link-time optimization", False))
  98. # Components
  99. opts.Add(BoolVariable("deprecated", "Enable deprecated features", True))
  100. opts.Add(BoolVariable("minizip", "Enable ZIP archive support using minizip", True))
  101. opts.Add(BoolVariable("xaudio2", "Enable the XAudio2 audio driver", False))
  102. opts.Add("custom_modules", "A list of comma-separated directory paths containing custom modules to build.", "")
  103. opts.Add(BoolVariable("custom_modules_recursive", "Detect custom modules recursively for each specified path.", True))
  104. # Advanced options
  105. opts.Add(BoolVariable("dev", "If yes, alias for verbose=yes warnings=extra werror=yes", False))
  106. opts.Add(BoolVariable("fast_unsafe", "Enable unsafe options for faster rebuilds", False))
  107. opts.Add(BoolVariable("verbose", "Enable verbose output for the compilation", False))
  108. opts.Add(BoolVariable("progress", "Show a progress indicator during compilation", True))
  109. opts.Add(EnumVariable("warnings", "Level of compilation warnings", "all", ("extra", "all", "moderate", "no")))
  110. opts.Add(BoolVariable("werror", "Treat compiler warnings as errors", False))
  111. opts.Add("extra_suffix", "Custom extra suffix added to the base filename of all generated binary files", "")
  112. opts.Add(BoolVariable("vsproj", "Generate a Visual Studio solution", False))
  113. opts.Add(
  114. BoolVariable(
  115. "split_libmodules",
  116. "Split intermediate libmodules.a in smaller chunks to prevent exceeding linker command line size (forced to True when using MinGW)",
  117. False,
  118. )
  119. )
  120. opts.Add(BoolVariable("disable_3d", "Disable 3D nodes for a smaller executable", False))
  121. opts.Add(BoolVariable("disable_advanced_gui", "Disable advanced GUI nodes and behaviors", False))
  122. opts.Add(BoolVariable("no_editor_splash", "Don't use the custom splash screen for the editor", True))
  123. opts.Add("system_certs_path", "Use this path as SSL certificates default for editor (for package maintainers)", "")
  124. opts.Add(BoolVariable("use_precise_math_checks", "Math checks use very precise epsilon (debug option)", False))
  125. # Thirdparty libraries
  126. opts.Add(BoolVariable("builtin_bullet", "Use the built-in Bullet library", True))
  127. opts.Add(BoolVariable("builtin_certs", "Use the built-in SSL certificates bundles", True))
  128. opts.Add(BoolVariable("builtin_embree", "Use the built-in Embree library", True))
  129. opts.Add(BoolVariable("builtin_enet", "Use the built-in ENet library", True))
  130. opts.Add(BoolVariable("builtin_freetype", "Use the built-in FreeType library", True))
  131. opts.Add(BoolVariable("builtin_libogg", "Use the built-in libogg library", True))
  132. opts.Add(BoolVariable("builtin_libpng", "Use the built-in libpng library", True))
  133. opts.Add(BoolVariable("builtin_libtheora", "Use the built-in libtheora library", True))
  134. opts.Add(BoolVariable("builtin_libvorbis", "Use the built-in libvorbis library", True))
  135. opts.Add(BoolVariable("builtin_libvpx", "Use the built-in libvpx library", True))
  136. opts.Add(BoolVariable("builtin_libwebp", "Use the built-in libwebp library", True))
  137. opts.Add(BoolVariable("builtin_wslay", "Use the built-in wslay library", True))
  138. opts.Add(BoolVariable("builtin_mbedtls", "Use the built-in mbedTLS library", True))
  139. opts.Add(BoolVariable("builtin_miniupnpc", "Use the built-in miniupnpc library", True))
  140. opts.Add(BoolVariable("builtin_opus", "Use the built-in Opus library", True))
  141. opts.Add(BoolVariable("builtin_pcre2", "Use the built-in PCRE2 library", True))
  142. opts.Add(BoolVariable("builtin_pcre2_with_jit", "Use JIT compiler for the built-in PCRE2 library", True))
  143. opts.Add(BoolVariable("builtin_recast", "Use the built-in Recast library", True))
  144. opts.Add(BoolVariable("builtin_squish", "Use the built-in squish library", True))
  145. opts.Add(BoolVariable("builtin_xatlas", "Use the built-in xatlas library", True))
  146. opts.Add(BoolVariable("builtin_zlib", "Use the built-in zlib library", True))
  147. opts.Add(BoolVariable("builtin_zstd", "Use the built-in Zstd library", True))
  148. # Compilation environment setup
  149. opts.Add("CXX", "C++ compiler")
  150. opts.Add("CC", "C compiler")
  151. opts.Add("LINK", "Linker")
  152. opts.Add("CCFLAGS", "Custom flags for both the C and C++ compilers")
  153. opts.Add("CFLAGS", "Custom flags for the C compiler")
  154. opts.Add("CXXFLAGS", "Custom flags for the C++ compiler")
  155. opts.Add("LINKFLAGS", "Custom flags for the linker")
  156. # Update the environment to have all above options defined
  157. # in following code (especially platform and custom_modules).
  158. opts.Update(env_base)
  159. # Platform selection: validate input, and add options.
  160. selected_platform = ""
  161. if env_base["platform"] != "":
  162. selected_platform = env_base["platform"]
  163. elif env_base["p"] != "":
  164. selected_platform = env_base["p"]
  165. else:
  166. # Missing `platform` argument, try to detect platform automatically
  167. if (
  168. sys.platform.startswith("linux")
  169. or sys.platform.startswith("dragonfly")
  170. or sys.platform.startswith("freebsd")
  171. or sys.platform.startswith("netbsd")
  172. or sys.platform.startswith("openbsd")
  173. ):
  174. selected_platform = "x11"
  175. elif sys.platform == "darwin":
  176. selected_platform = "osx"
  177. elif sys.platform == "win32":
  178. selected_platform = "windows"
  179. else:
  180. print("Could not detect platform automatically. Supported platforms:")
  181. for x in platform_list:
  182. print("\t" + x)
  183. print("\nPlease run SCons again and select a valid platform: platform=<string>")
  184. if selected_platform != "":
  185. print("Automatically detected platform: " + selected_platform)
  186. if selected_platform in ["linux", "bsd", "linuxbsd"]:
  187. if selected_platform == "linuxbsd":
  188. # Alias for forward compatibility.
  189. print('Platform "linuxbsd" is still called "x11" in Godot 3.x. Building for platform "x11".')
  190. # Alias for convenience.
  191. selected_platform = "x11"
  192. # Make sure to update this to the found, valid platform as it's used through the buildsystem as the reference.
  193. # It should always be re-set after calling `opts.Update()` otherwise it uses the original input value.
  194. env_base["platform"] = selected_platform
  195. # Add platform-specific options.
  196. if selected_platform in platform_opts:
  197. for opt in platform_opts[selected_platform]:
  198. opts.Add(opt)
  199. # Update the environment to take platform-specific options into account.
  200. opts.Update(env_base)
  201. env_base["platform"] = selected_platform # Must always be re-set after calling opts.Update().
  202. # Detect modules.
  203. modules_detected = OrderedDict()
  204. module_search_paths = ["modules"] # Built-in path.
  205. if env_base["custom_modules"]:
  206. paths = env_base["custom_modules"].split(",")
  207. for p in paths:
  208. try:
  209. module_search_paths.append(methods.convert_custom_modules_path(p))
  210. except ValueError as e:
  211. print(e)
  212. sys.exit(255)
  213. for path in module_search_paths:
  214. if path == "modules":
  215. # Built-in modules don't have nested modules,
  216. # so save the time it takes to parse directories.
  217. modules = methods.detect_modules(path, recursive=False)
  218. else: # Custom.
  219. modules = methods.detect_modules(path, env_base["custom_modules_recursive"])
  220. # Provide default include path for both the custom module search `path`
  221. # and the base directory containing custom modules, as it may be different
  222. # from the built-in "modules" name (e.g. "custom_modules/summator/summator.h"),
  223. # so it can be referenced simply as `#include "summator/summator.h"`
  224. # independently of where a module is located on user's filesystem.
  225. env_base.Prepend(CPPPATH=[path, os.path.dirname(path)])
  226. # Note: custom modules can override built-in ones.
  227. modules_detected.update(modules)
  228. # Add module options
  229. for name, path in modules_detected.items():
  230. enabled = True
  231. sys.path.insert(0, path)
  232. import config
  233. try:
  234. enabled = config.is_enabled()
  235. except AttributeError:
  236. pass
  237. sys.path.remove(path)
  238. sys.modules.pop("config")
  239. opts.Add(BoolVariable("module_" + name + "_enabled", "Enable module '%s'" % (name,), enabled))
  240. methods.write_modules(modules_detected)
  241. # Update the environment again after all the module options are added.
  242. opts.Update(env_base)
  243. env_base["platform"] = selected_platform # Must always be re-set after calling opts.Update().
  244. Help(opts.GenerateHelpText(env_base))
  245. # add default include paths
  246. env_base.Prepend(CPPPATH=["#"])
  247. # configure ENV for platform
  248. env_base.platform_exporters = platform_exporters
  249. env_base.platform_apis = platform_apis
  250. # Build type defines - more platform-specific ones can be in detect.py.
  251. if env_base["target"] == "release_debug" or env_base["target"] == "debug":
  252. # DEBUG_ENABLED enables debugging *features* and debug-only code, which is intended
  253. # to give *users* extra debugging information for their game development.
  254. env_base.Append(CPPDEFINES=["DEBUG_ENABLED"])
  255. if env_base["target"] == "debug":
  256. # DEV_ENABLED enables *engine developer* code which should only be compiled for those
  257. # working on the engine itself.
  258. env_base.Append(CPPDEFINES=["DEV_ENABLED"])
  259. # SCons speed optimization controlled by the `fast_unsafe` option, which provide
  260. # more than 10 s speed up for incremental rebuilds.
  261. # Unsafe as they reduce the certainty of rebuilding all changed files, so it's
  262. # enabled by default for `debug` builds, and can be overridden from command line.
  263. # Ref: https://github.com/SCons/scons/wiki/GoFastButton
  264. if methods.get_cmdline_bool("fast_unsafe", env_base["target"] == "debug"):
  265. # Renamed to `content-timestamp` in SCons >= 4.2, keeping MD5 for compat.
  266. env_base.Decider("MD5-timestamp")
  267. env_base.SetOption("implicit_cache", 1)
  268. env_base.SetOption("max_drift", 60)
  269. if env_base["use_precise_math_checks"]:
  270. env_base.Append(CPPDEFINES=["PRECISE_MATH_CHECKS"])
  271. if not env_base.File("#main/splash_editor.png").exists():
  272. # Force disabling editor splash if missing.
  273. env_base["no_editor_splash"] = True
  274. if env_base["no_editor_splash"]:
  275. env_base.Append(CPPDEFINES=["NO_EDITOR_SPLASH"])
  276. if not env_base["deprecated"]:
  277. env_base.Append(CPPDEFINES=["DISABLE_DEPRECATED"])
  278. if selected_platform in platform_list:
  279. tmppath = "./platform/" + selected_platform
  280. sys.path.insert(0, tmppath)
  281. import detect
  282. if "create" in dir(detect):
  283. env = detect.create(env_base)
  284. else:
  285. env = env_base.Clone()
  286. # Generating the compilation DB (`compile_commands.json`) requires SCons 4.0.0 or later.
  287. from SCons import __version__ as scons_raw_version
  288. scons_ver = env._get_major_minor_revision(scons_raw_version)
  289. if scons_ver >= (4, 0, 0):
  290. env.Tool("compilation_db")
  291. env.Alias("compiledb", env.CompilationDatabase())
  292. # 'dev' and 'production' are aliases to set default options if they haven't been set
  293. # manually by the user.
  294. if env["dev"]:
  295. env["verbose"] = methods.get_cmdline_bool("verbose", True)
  296. env["warnings"] = ARGUMENTS.get("warnings", "extra")
  297. env["werror"] = methods.get_cmdline_bool("werror", True)
  298. if env["production"]:
  299. env["use_static_cpp"] = methods.get_cmdline_bool("use_static_cpp", True)
  300. env["use_lto"] = methods.get_cmdline_bool("use_lto", True)
  301. print("use_lto is: " + str(env["use_lto"]))
  302. env["debug_symbols"] = methods.get_cmdline_bool("debug_symbols", False)
  303. if not env["tools"] and env["target"] == "debug":
  304. print(
  305. "WARNING: Requested `production` build with `tools=no target=debug`, "
  306. "this will give you a full debug template (use `target=release_debug` "
  307. "for an optimized template with debug features)."
  308. )
  309. if env.msvc:
  310. print(
  311. "WARNING: For `production` Windows builds, you should use MinGW with GCC "
  312. "or Clang instead of Visual Studio, as they can better optimize the "
  313. "GDScript VM in a very significant way. MSVC LTO also doesn't work "
  314. "reliably for our use case."
  315. "If you want to use MSVC nevertheless for production builds, set "
  316. "`debug_symbols=no use_lto=no` instead of the `production=yes` option."
  317. )
  318. Exit(255)
  319. env.extra_suffix = ""
  320. if env["extra_suffix"] != "":
  321. env.extra_suffix += "." + env["extra_suffix"]
  322. # Environment flags
  323. CCFLAGS = env.get("CCFLAGS", "")
  324. env["CCFLAGS"] = ""
  325. env.Append(CCFLAGS=str(CCFLAGS).split())
  326. CFLAGS = env.get("CFLAGS", "")
  327. env["CFLAGS"] = ""
  328. env.Append(CFLAGS=str(CFLAGS).split())
  329. CXXFLAGS = env.get("CXXFLAGS", "")
  330. env["CXXFLAGS"] = ""
  331. env.Append(CXXFLAGS=str(CXXFLAGS).split())
  332. LINKFLAGS = env.get("LINKFLAGS", "")
  333. env["LINKFLAGS"] = ""
  334. env.Append(LINKFLAGS=str(LINKFLAGS).split())
  335. # Platform specific flags
  336. flag_list = platform_flags[selected_platform]
  337. for f in flag_list:
  338. if not (f[0] in ARGUMENTS): # allow command line to override platform flags
  339. env[f[0]] = f[1]
  340. # Must happen after the flags definition, so that they can be used by platform detect
  341. detect.configure(env)
  342. # Set our C and C++ standard requirements.
  343. # Prepending to make it possible to override
  344. # This needs to come after `configure`, otherwise we don't have env.msvc.
  345. if not env.msvc:
  346. # Specifying GNU extensions support explicitly, which are supported by
  347. # both GCC and Clang. This mirrors GCC and Clang's current default
  348. # compile flags if no -std is specified.
  349. env.Prepend(CFLAGS=["-std=gnu11"])
  350. env.Prepend(CXXFLAGS=["-std=gnu++14"])
  351. else:
  352. # MSVC doesn't have clear C standard support, /std only covers C++.
  353. # We apply it to CCFLAGS (both C and C++ code) in case it impacts C features.
  354. env.Prepend(CCFLAGS=["/std:c++14"])
  355. # Configure compiler warnings
  356. if env.msvc: # MSVC
  357. # Truncations, narrowing conversions, signed/unsigned comparisons...
  358. disable_nonessential_warnings = ["/wd4267", "/wd4244", "/wd4305", "/wd4018", "/wd4800"]
  359. if env["warnings"] == "extra":
  360. env.Append(CCFLAGS=["/Wall"]) # Implies /W4
  361. elif env["warnings"] == "all":
  362. env.Append(CCFLAGS=["/W3"] + disable_nonessential_warnings)
  363. elif env["warnings"] == "moderate":
  364. env.Append(CCFLAGS=["/W2"] + disable_nonessential_warnings)
  365. else: # 'no'
  366. env.Append(CCFLAGS=["/w"])
  367. # Set exception handling model to avoid warnings caused by Windows system headers.
  368. env.Append(CCFLAGS=["/EHsc"])
  369. if env["werror"]:
  370. env.Append(CCFLAGS=["/WX"])
  371. else: # GCC, Clang
  372. version = methods.get_compiler_version(env) or [-1, -1]
  373. common_warnings = []
  374. if methods.using_gcc(env):
  375. common_warnings += ["-Wno-misleading-indentation"]
  376. if version[0] >= 7:
  377. common_warnings += ["-Wshadow-local"]
  378. elif methods.using_clang(env) or methods.using_emcc(env):
  379. # We often implement `operator<` for structs of pointers as a requirement
  380. # for putting them in `Set` or `Map`. We don't mind about unreliable ordering.
  381. common_warnings += ["-Wno-ordered-compare-function-pointers"]
  382. if env["warnings"] == "extra":
  383. # Note: enable -Wimplicit-fallthrough for Clang (already part of -Wextra for GCC)
  384. # once we switch to C++11 or later (necessary for our FALLTHROUGH macro).
  385. env.Append(CCFLAGS=["-Wall", "-Wextra", "-Wwrite-strings", "-Wno-unused-parameter"] + common_warnings)
  386. env.Append(CXXFLAGS=["-Wctor-dtor-privacy", "-Wnon-virtual-dtor"])
  387. if methods.using_gcc(env):
  388. env.Append(
  389. CCFLAGS=[
  390. "-Walloc-zero",
  391. "-Wduplicated-branches",
  392. "-Wduplicated-cond",
  393. "-Wstringop-overflow=4",
  394. "-Wlogical-op",
  395. ]
  396. )
  397. env.Append(CXXFLAGS=["-Wnoexcept", "-Wplacement-new=1"])
  398. if version[0] >= 9:
  399. env.Append(CCFLAGS=["-Wattribute-alias=2"])
  400. elif env["warnings"] == "all":
  401. env.Append(CCFLAGS=["-Wall"] + common_warnings)
  402. elif env["warnings"] == "moderate":
  403. env.Append(CCFLAGS=["-Wall", "-Wno-unused"] + common_warnings)
  404. else: # 'no'
  405. env.Append(CCFLAGS=["-w"])
  406. if env["werror"]:
  407. env.Append(CCFLAGS=["-Werror"])
  408. if methods.using_gcc(env) and version[0] >= 12: # False positives in our error macros, see GH-58747.
  409. env.Append(CCFLAGS=["-Wno-error=return-type"])
  410. if hasattr(detect, "get_program_suffix"):
  411. suffix = "." + detect.get_program_suffix()
  412. else:
  413. suffix = "." + selected_platform
  414. if env["target"] == "release":
  415. if env["tools"]:
  416. print("Tools can only be built with targets 'debug' and 'release_debug'.")
  417. sys.exit(255)
  418. suffix += ".opt"
  419. env.Append(CPPDEFINES=["NDEBUG"])
  420. elif env["target"] == "release_debug":
  421. if env["tools"]:
  422. suffix += ".opt.tools"
  423. else:
  424. suffix += ".opt.debug"
  425. else:
  426. if env["tools"]:
  427. suffix += ".tools"
  428. else:
  429. suffix += ".debug"
  430. if env["arch"] != "":
  431. suffix += "." + env["arch"]
  432. elif env["bits"] == "32":
  433. suffix += ".32"
  434. elif env["bits"] == "64":
  435. suffix += ".64"
  436. suffix += env.extra_suffix
  437. sys.path.remove(tmppath)
  438. sys.modules.pop("detect")
  439. modules_enabled = OrderedDict()
  440. env.module_icons_paths = []
  441. env.doc_class_path = {}
  442. for name, path in modules_detected.items():
  443. if not env["module_" + name + "_enabled"]:
  444. continue
  445. sys.path.insert(0, path)
  446. env.current_module = name
  447. import config
  448. # can_build changed number of arguments between 3.0 (1) and 3.1 (2),
  449. # so try both to preserve compatibility for 3.0 modules
  450. can_build = False
  451. try:
  452. can_build = config.can_build(env, selected_platform)
  453. except TypeError:
  454. print(
  455. "Warning: module '%s' uses a deprecated `can_build` "
  456. "signature in its config.py file, it should be "
  457. "`can_build(env, platform)`." % x
  458. )
  459. can_build = config.can_build(selected_platform)
  460. if can_build:
  461. config.configure(env)
  462. # Get doc classes paths (if present)
  463. try:
  464. doc_classes = config.get_doc_classes()
  465. doc_path = config.get_doc_path()
  466. for c in doc_classes:
  467. env.doc_class_path[c] = path + "/" + doc_path
  468. except Exception:
  469. pass
  470. # Get icon paths (if present)
  471. try:
  472. icons_path = config.get_icons_path()
  473. env.module_icons_paths.append(path + "/" + icons_path)
  474. except Exception:
  475. # Default path for module icons
  476. env.module_icons_paths.append(path + "/" + "icons")
  477. modules_enabled[name] = path
  478. sys.path.remove(path)
  479. sys.modules.pop("config")
  480. env.module_list = modules_enabled
  481. methods.update_version(env.module_version_string)
  482. env["PROGSUFFIX"] = suffix + env.module_version_string + env["PROGSUFFIX"]
  483. env["OBJSUFFIX"] = suffix + env["OBJSUFFIX"]
  484. # (SH)LIBSUFFIX will be used for our own built libraries
  485. # LIBSUFFIXES contains LIBSUFFIX and SHLIBSUFFIX by default,
  486. # so we need to append the default suffixes to keep the ability
  487. # to link against thirdparty libraries (.a, .so, .lib, etc.).
  488. if os.name == "nt":
  489. # On Windows, only static libraries and import libraries can be
  490. # statically linked - both using .lib extension
  491. env["LIBSUFFIXES"] += [env["LIBSUFFIX"]]
  492. else:
  493. env["LIBSUFFIXES"] += [env["LIBSUFFIX"], env["SHLIBSUFFIX"]]
  494. env["LIBSUFFIX"] = suffix + env["LIBSUFFIX"]
  495. env["SHLIBSUFFIX"] = suffix + env["SHLIBSUFFIX"]
  496. if env.use_ptrcall:
  497. env.Append(CPPDEFINES=["PTRCALL_ENABLED"])
  498. if env["tools"]:
  499. env.Append(CPPDEFINES=["TOOLS_ENABLED"])
  500. if env["disable_3d"]:
  501. if env["tools"]:
  502. print(
  503. "Build option 'disable_3d=yes' cannot be used with 'tools=yes' (editor), "
  504. "only with 'tools=no' (export template)."
  505. )
  506. sys.exit(255)
  507. else:
  508. env.Append(CPPDEFINES=["_3D_DISABLED"])
  509. if env["disable_advanced_gui"]:
  510. if env["tools"]:
  511. print(
  512. "Build option 'disable_advanced_gui=yes' cannot be used with 'tools=yes' (editor), "
  513. "only with 'tools=no' (export template)."
  514. )
  515. sys.exit(255)
  516. else:
  517. env.Append(CPPDEFINES=["ADVANCED_GUI_DISABLED"])
  518. if env["minizip"]:
  519. env.Append(CPPDEFINES=["MINIZIP_ENABLED"])
  520. editor_module_list = ["freetype"]
  521. for x in editor_module_list:
  522. if not env["module_" + x + "_enabled"]:
  523. if env["tools"]:
  524. print(
  525. "Build option 'module_" + x + "_enabled=no' cannot be used with 'tools=yes' (editor), "
  526. "only with 'tools=no' (export template)."
  527. )
  528. sys.exit(255)
  529. if not env["verbose"]:
  530. methods.no_verbose(sys, env)
  531. if not env["platform"] == "server": # FIXME: detect GLES3
  532. env.Append(
  533. BUILDERS={
  534. "GLES3_GLSL": env.Builder(
  535. action=run_in_subprocess(gles_builders.build_gles3_headers), suffix="glsl.gen.h", src_suffix=".glsl"
  536. )
  537. }
  538. )
  539. env.Append(
  540. BUILDERS={
  541. "GLES2_GLSL": env.Builder(
  542. action=run_in_subprocess(gles_builders.build_gles2_headers), suffix="glsl.gen.h", src_suffix=".glsl"
  543. )
  544. }
  545. )
  546. scons_cache_path = os.environ.get("SCONS_CACHE")
  547. if scons_cache_path != None:
  548. CacheDir(scons_cache_path)
  549. print("Scons cache enabled... (path: '" + scons_cache_path + "')")
  550. if env["vsproj"]:
  551. env.vs_incs = []
  552. env.vs_srcs = []
  553. Export("env")
  554. # build subdirs, the build order is dependent on link order.
  555. SConscript("core/SCsub")
  556. SConscript("servers/SCsub")
  557. SConscript("scene/SCsub")
  558. SConscript("editor/SCsub")
  559. SConscript("drivers/SCsub")
  560. SConscript("platform/SCsub")
  561. SConscript("modules/SCsub")
  562. SConscript("main/SCsub")
  563. SConscript("platform/" + selected_platform + "/SCsub") # build selected platform
  564. # Microsoft Visual Studio Project Generation
  565. if env["vsproj"]:
  566. if os.name != "nt":
  567. print("Error: The `vsproj` option is only usable on Windows with Visual Studio.")
  568. Exit(255)
  569. env["CPPPATH"] = [Dir(path) for path in env["CPPPATH"]]
  570. methods.generate_vs_project(env, GetOption("num_jobs"))
  571. methods.generate_cpp_hint_file("cpp.hint")
  572. # Check for the existence of headers
  573. conf = Configure(env)
  574. if "check_c_headers" in env:
  575. for header in env["check_c_headers"]:
  576. if conf.CheckCHeader(header[0]):
  577. env.AppendUnique(CPPDEFINES=[header[1]])
  578. elif selected_platform != "":
  579. if selected_platform == "list":
  580. print("The following platforms are available:\n")
  581. else:
  582. print('Invalid target platform "' + selected_platform + '".')
  583. print("The following platforms were detected:\n")
  584. for x in platform_list:
  585. print("\t" + x)
  586. print("\nPlease run SCons again and select a valid platform: platform=<string>")
  587. if selected_platform == "list":
  588. # Exit early to suppress the rest of the built-in SCons messages
  589. sys.exit(0)
  590. else:
  591. sys.exit(255)
  592. # The following only makes sense when the 'env' is defined, and assumes it is.
  593. if "env" in locals():
  594. methods.show_progress(env)
  595. # TODO: replace this with `env.Dump(format="json")`
  596. # once we start requiring SCons 4.0 as min version.
  597. methods.dump(env)
  598. def print_elapsed_time():
  599. elapsed_time_sec = round(time.time() - time_at_start, 3)
  600. time_ms = round((elapsed_time_sec % 1) * 1000)
  601. print("[Time elapsed: {}.{:03}]".format(time.strftime("%H:%M:%S", time.gmtime(elapsed_time_sec)), time_ms))
  602. atexit.register(print_elapsed_time)