Hugo Locurcio 5da2675856 Clamp negative colors regardless of the tonemapper to avoid artifacts 3 年之前
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SCsub 7bf9787921 SCons: Format buildsystem files with psf/black 4 年之前
blend_shape.glsl 4226d56ca9 Style: Enable clang-format on GLSL shaders 6 年之前
canvas.glsl a550260404 Merge pull request #46865 from lawnjelly/ninepatch_shader_option 4 年之前
canvas_shadow.glsl 47df933c27 update algorithm about paking float to vec4 to fix shadow shift and change rgba_shdow options 5 年之前
copy.glsl 0979411cad reduce complexity of irradiance map generation 5 年之前
cube_to_dp.glsl 4226d56ca9 Style: Enable clang-format on GLSL shaders 6 年之前
cubemap_filter.glsl 90a224c6eb Merge pull request #35310 from akien-mga/gles3-irradiance-small-optimization 5 年之前
effect_blur.glsl 670c1b10b2 fixed bug in mip map sigma 5 年之前
exposure.glsl 4226d56ca9 Style: Enable clang-format on GLSL shaders 6 年之前
lens_distorted.glsl a6df366b23 Moving lens distortion shader into drivers and adding GLES2 support 6 年之前
particles.glsl 4226d56ca9 Style: Enable clang-format on GLSL shaders 6 年之前
resolve.glsl 4226d56ca9 Style: Enable clang-format on GLSL shaders 6 年之前
scene.glsl e2c28675ef Batch of lightmapper fixes and minor improvements 4 年之前
screen_space_reflection.glsl 4a92d2111b Merge pull request #38954 from puchik/ssr-far-clip 4 年之前
ssao.glsl eb0cced3c0 Improve SSAO performance and quality 5 年之前
ssao_blur.glsl 4226d56ca9 Style: Enable clang-format on GLSL shaders 6 年之前
ssao_minify.glsl 4226d56ca9 Style: Enable clang-format on GLSL shaders 6 年之前
subsurf_scattering.glsl 4226d56ca9 Style: Enable clang-format on GLSL shaders 6 年之前
tonemap.glsl 5da2675856 Clamp negative colors regardless of the tonemapper to avoid artifacts 3 年之前