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shaders
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5da2675856
Clamp negative colors regardless of the tonemapper to avoid artifacts
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3 anni fa |
SCsub
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7bf9787921
SCons: Format buildsystem files with psf/black
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4 anni fa |
rasterizer_canvas_base_gles3.cpp
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ba6d8153af
Fix buffer creation in light_internal_create()
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3 anni fa |
rasterizer_canvas_base_gles3.h
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49646383f1
Update copyright statements to 2021
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4 anni fa |
rasterizer_canvas_gles3.cpp
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a384ffa2b0
Fix multimesh being colored by other nodes GLES3
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3 anni fa |
rasterizer_canvas_gles3.h
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288ce3c4b1
Clear glErrors instead of crashing when initializing GLES3
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3 anni fa |
rasterizer_gles3.cpp
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41e7f676ea
Fix -Wextra warnings from GCC 11
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3 anni fa |
rasterizer_gles3.h
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288ce3c4b1
Clear glErrors instead of crashing when initializing GLES3
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3 anni fa |
rasterizer_scene_gles3.cpp
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0546c8760a
Add setting for shadow cubemap max size
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3 anni fa |
rasterizer_scene_gles3.h
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f24f582ba5
Various light culling fixes
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4 anni fa |
rasterizer_storage_gles3.cpp
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1b585634f1
Properly clear cubemap filter state when texture array environment disabled
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3 anni fa |
rasterizer_storage_gles3.h
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acbd1e8b02
Merge pull request #46781 from BastiaanOlij/gdn_set_interface
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3 anni fa |
shader_compiler_gles3.cpp
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5ed0fd067d
Batching - use FINAL_MODULATE_ALIAS in shaders
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4 anni fa |
shader_compiler_gles3.h
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49646383f1
Update copyright statements to 2021
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4 anni fa |
shader_gles3.cpp
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49646383f1
Update copyright statements to 2021
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4 anni fa |
shader_gles3.h
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49646383f1
Update copyright statements to 2021
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4 anni fa |