visual_server_canvas.cpp 41 KB

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  1. /*************************************************************************/
  2. /* visual_server_canvas.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "visual_server_canvas.h"
  31. #include "visual_server_global.h"
  32. #include "visual_server_viewport.h"
  33. static const int z_range = VS::CANVAS_ITEM_Z_MAX - VS::CANVAS_ITEM_Z_MIN + 1;
  34. void VisualServerCanvas::_render_canvas_item_tree(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RasterizerCanvas::Light *p_lights) {
  35. memset(z_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  36. memset(z_last_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  37. _render_canvas_item(p_canvas_item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, NULL, NULL);
  38. for (int i = 0; i < z_range; i++) {
  39. if (!z_list[i])
  40. continue;
  41. VSG::canvas_render->canvas_render_items(z_list[i], VS::CANVAS_ITEM_Z_MIN + i, p_modulate, p_lights);
  42. }
  43. }
  44. void VisualServerCanvas::_render_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RasterizerCanvas::Item **z_list, RasterizerCanvas::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner) {
  45. Item *ci = p_canvas_item;
  46. if (!ci->visible)
  47. return;
  48. if (p_canvas_item->children_order_dirty) {
  49. p_canvas_item->child_items.sort_custom<ItemIndexSort>();
  50. p_canvas_item->children_order_dirty = false;
  51. }
  52. Rect2 rect = ci->get_rect();
  53. Transform2D xform = p_transform * ci->xform;
  54. Rect2 global_rect = xform.xform(rect);
  55. global_rect.position += p_clip_rect.position;
  56. if (ci->use_parent_material && p_material_owner)
  57. ci->material_owner = p_material_owner;
  58. else {
  59. p_material_owner = ci;
  60. ci->material_owner = NULL;
  61. }
  62. Color modulate(ci->modulate.r * p_modulate.r, ci->modulate.g * p_modulate.g, ci->modulate.b * p_modulate.b, ci->modulate.a * p_modulate.a);
  63. if (modulate.a < 0.007)
  64. return;
  65. int child_item_count = ci->child_items.size();
  66. Item **child_items = (Item **)alloca(child_item_count * sizeof(Item *));
  67. copymem(child_items, ci->child_items.ptr(), child_item_count * sizeof(Item *));
  68. if (ci->clip) {
  69. if (p_canvas_clip != NULL) {
  70. ci->final_clip_rect = p_canvas_clip->final_clip_rect.clip(global_rect);
  71. } else {
  72. ci->final_clip_rect = global_rect;
  73. }
  74. ci->final_clip_owner = ci;
  75. } else {
  76. ci->final_clip_owner = p_canvas_clip;
  77. }
  78. if (ci->sort_y) {
  79. SortArray<Item *, ItemPtrSort> sorter;
  80. sorter.sort(child_items, child_item_count);
  81. }
  82. if (ci->z_relative)
  83. p_z = CLAMP(p_z + ci->z_index, VS::CANVAS_ITEM_Z_MIN, VS::CANVAS_ITEM_Z_MAX);
  84. else
  85. p_z = ci->z_index;
  86. for (int i = 0; i < child_item_count; i++) {
  87. if (!child_items[i]->behind)
  88. continue;
  89. _render_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  90. }
  91. if (ci->copy_back_buffer) {
  92. ci->copy_back_buffer->screen_rect = xform.xform(ci->copy_back_buffer->rect).clip(p_clip_rect);
  93. }
  94. if ((!ci->commands.empty() && p_clip_rect.intersects(global_rect)) || ci->vp_render || ci->copy_back_buffer) {
  95. //something to draw?
  96. ci->final_transform = xform;
  97. ci->final_modulate = Color(modulate.r * ci->self_modulate.r, modulate.g * ci->self_modulate.g, modulate.b * ci->self_modulate.b, modulate.a * ci->self_modulate.a);
  98. ci->global_rect_cache = global_rect;
  99. ci->global_rect_cache.position -= p_clip_rect.position;
  100. ci->light_masked = false;
  101. int zidx = p_z - VS::CANVAS_ITEM_Z_MIN;
  102. if (z_last_list[zidx]) {
  103. z_last_list[zidx]->next = ci;
  104. z_last_list[zidx] = ci;
  105. } else {
  106. z_list[zidx] = ci;
  107. z_last_list[zidx] = ci;
  108. }
  109. ci->next = NULL;
  110. }
  111. for (int i = 0; i < child_item_count; i++) {
  112. if (child_items[i]->behind)
  113. continue;
  114. _render_canvas_item(child_items[i], xform, p_clip_rect, modulate, p_z, z_list, z_last_list, (Item *)ci->final_clip_owner, p_material_owner);
  115. }
  116. }
  117. void VisualServerCanvas::_light_mask_canvas_items(int p_z, RasterizerCanvas::Item *p_canvas_item, RasterizerCanvas::Light *p_masked_lights) {
  118. if (!p_masked_lights)
  119. return;
  120. RasterizerCanvas::Item *ci = p_canvas_item;
  121. while (ci) {
  122. RasterizerCanvas::Light *light = p_masked_lights;
  123. while (light) {
  124. if (ci->light_mask & light->item_mask && p_z >= light->z_min && p_z <= light->z_max && ci->global_rect_cache.intersects_transformed(light->xform_cache, light->rect_cache)) {
  125. ci->light_masked = true;
  126. }
  127. light = light->mask_next_ptr;
  128. }
  129. ci = ci->next;
  130. }
  131. }
  132. void VisualServerCanvas::render_canvas(Canvas *p_canvas, const Transform2D &p_transform, RasterizerCanvas::Light *p_lights, RasterizerCanvas::Light *p_masked_lights, const Rect2 &p_clip_rect) {
  133. VSG::canvas_render->canvas_begin();
  134. if (p_canvas->children_order_dirty) {
  135. p_canvas->child_items.sort();
  136. p_canvas->children_order_dirty = false;
  137. }
  138. int l = p_canvas->child_items.size();
  139. Canvas::ChildItem *ci = p_canvas->child_items.ptrw();
  140. bool has_mirror = false;
  141. for (int i = 0; i < l; i++) {
  142. if (ci[i].mirror.x || ci[i].mirror.y) {
  143. has_mirror = true;
  144. break;
  145. }
  146. }
  147. if (!has_mirror) {
  148. static const int z_range = VS::CANVAS_ITEM_Z_MAX - VS::CANVAS_ITEM_Z_MIN + 1;
  149. RasterizerCanvas::Item *z_list[z_range];
  150. RasterizerCanvas::Item *z_last_list[z_range];
  151. memset(z_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  152. memset(z_last_list, 0, z_range * sizeof(RasterizerCanvas::Item *));
  153. for (int i = 0; i < l; i++) {
  154. _render_canvas_item(ci[i].item, p_transform, p_clip_rect, Color(1, 1, 1, 1), 0, z_list, z_last_list, NULL, NULL);
  155. }
  156. for (int i = 0; i < z_range; i++) {
  157. if (!z_list[i])
  158. continue;
  159. if (p_masked_lights) {
  160. _light_mask_canvas_items(VS::CANVAS_ITEM_Z_MIN + i, z_list[i], p_masked_lights);
  161. }
  162. VSG::canvas_render->canvas_render_items(z_list[i], VS::CANVAS_ITEM_Z_MIN + i, p_canvas->modulate, p_lights);
  163. }
  164. } else {
  165. for (int i = 0; i < l; i++) {
  166. Canvas::ChildItem &ci = p_canvas->child_items[i];
  167. _render_canvas_item_tree(ci.item, p_transform, p_clip_rect, p_canvas->modulate, p_lights);
  168. //mirroring (useful for scrolling backgrounds)
  169. if (ci.mirror.x != 0) {
  170. Transform2D xform2 = p_transform * Transform2D(0, Vector2(ci.mirror.x, 0));
  171. _render_canvas_item_tree(ci.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
  172. }
  173. if (ci.mirror.y != 0) {
  174. Transform2D xform2 = p_transform * Transform2D(0, Vector2(0, ci.mirror.y));
  175. _render_canvas_item_tree(ci.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
  176. }
  177. if (ci.mirror.y != 0 && ci.mirror.x != 0) {
  178. Transform2D xform2 = p_transform * Transform2D(0, ci.mirror);
  179. _render_canvas_item_tree(ci.item, xform2, p_clip_rect, p_canvas->modulate, p_lights);
  180. }
  181. }
  182. }
  183. VSG::canvas_render->canvas_end();
  184. }
  185. RID VisualServerCanvas::canvas_create() {
  186. Canvas *canvas = memnew(Canvas);
  187. ERR_FAIL_COND_V(!canvas, RID());
  188. RID rid = canvas_owner.make_rid(canvas);
  189. return rid;
  190. }
  191. void VisualServerCanvas::canvas_set_item_mirroring(RID p_canvas, RID p_item, const Point2 &p_mirroring) {
  192. Canvas *canvas = canvas_owner.getornull(p_canvas);
  193. ERR_FAIL_COND(!canvas);
  194. Item *canvas_item = canvas_item_owner.getornull(p_item);
  195. ERR_FAIL_COND(!canvas_item);
  196. int idx = canvas->find_item(canvas_item);
  197. ERR_FAIL_COND(idx == -1);
  198. canvas->child_items[idx].mirror = p_mirroring;
  199. }
  200. void VisualServerCanvas::canvas_set_modulate(RID p_canvas, const Color &p_color) {
  201. Canvas *canvas = canvas_owner.get(p_canvas);
  202. ERR_FAIL_COND(!canvas);
  203. canvas->modulate = p_color;
  204. }
  205. RID VisualServerCanvas::canvas_item_create() {
  206. Item *canvas_item = memnew(Item);
  207. ERR_FAIL_COND_V(!canvas_item, RID());
  208. return canvas_item_owner.make_rid(canvas_item);
  209. }
  210. void VisualServerCanvas::canvas_item_set_parent(RID p_item, RID p_parent) {
  211. Item *canvas_item = canvas_item_owner.getornull(p_item);
  212. ERR_FAIL_COND(!canvas_item);
  213. if (canvas_item->parent.is_valid()) {
  214. if (canvas_owner.owns(canvas_item->parent)) {
  215. Canvas *canvas = canvas_owner.get(canvas_item->parent);
  216. canvas->erase_item(canvas_item);
  217. } else if (canvas_item_owner.owns(canvas_item->parent)) {
  218. Item *item_owner = canvas_item_owner.get(canvas_item->parent);
  219. item_owner->child_items.erase(canvas_item);
  220. }
  221. canvas_item->parent = RID();
  222. }
  223. if (p_parent.is_valid()) {
  224. if (canvas_owner.owns(p_parent)) {
  225. Canvas *canvas = canvas_owner.get(p_parent);
  226. Canvas::ChildItem ci;
  227. ci.item = canvas_item;
  228. canvas->child_items.push_back(ci);
  229. canvas->children_order_dirty = true;
  230. } else if (canvas_item_owner.owns(p_parent)) {
  231. Item *item_owner = canvas_item_owner.get(p_parent);
  232. item_owner->child_items.push_back(canvas_item);
  233. item_owner->children_order_dirty = true;
  234. } else {
  235. ERR_EXPLAIN("Invalid parent");
  236. ERR_FAIL();
  237. }
  238. }
  239. canvas_item->parent = p_parent;
  240. }
  241. void VisualServerCanvas::canvas_item_set_visible(RID p_item, bool p_visible) {
  242. Item *canvas_item = canvas_item_owner.getornull(p_item);
  243. ERR_FAIL_COND(!canvas_item);
  244. canvas_item->visible = p_visible;
  245. }
  246. void VisualServerCanvas::canvas_item_set_light_mask(RID p_item, int p_mask) {
  247. Item *canvas_item = canvas_item_owner.getornull(p_item);
  248. ERR_FAIL_COND(!canvas_item);
  249. canvas_item->light_mask = p_mask;
  250. }
  251. void VisualServerCanvas::canvas_item_set_transform(RID p_item, const Transform2D &p_transform) {
  252. Item *canvas_item = canvas_item_owner.getornull(p_item);
  253. ERR_FAIL_COND(!canvas_item);
  254. canvas_item->xform = p_transform;
  255. }
  256. void VisualServerCanvas::canvas_item_set_clip(RID p_item, bool p_clip) {
  257. Item *canvas_item = canvas_item_owner.getornull(p_item);
  258. ERR_FAIL_COND(!canvas_item);
  259. canvas_item->clip = p_clip;
  260. }
  261. void VisualServerCanvas::canvas_item_set_distance_field_mode(RID p_item, bool p_enable) {
  262. Item *canvas_item = canvas_item_owner.getornull(p_item);
  263. ERR_FAIL_COND(!canvas_item);
  264. canvas_item->distance_field = p_enable;
  265. }
  266. void VisualServerCanvas::canvas_item_set_custom_rect(RID p_item, bool p_custom_rect, const Rect2 &p_rect) {
  267. Item *canvas_item = canvas_item_owner.getornull(p_item);
  268. ERR_FAIL_COND(!canvas_item);
  269. canvas_item->custom_rect = p_custom_rect;
  270. canvas_item->rect = p_rect;
  271. }
  272. void VisualServerCanvas::canvas_item_set_modulate(RID p_item, const Color &p_color) {
  273. Item *canvas_item = canvas_item_owner.getornull(p_item);
  274. ERR_FAIL_COND(!canvas_item);
  275. canvas_item->modulate = p_color;
  276. }
  277. void VisualServerCanvas::canvas_item_set_self_modulate(RID p_item, const Color &p_color) {
  278. Item *canvas_item = canvas_item_owner.getornull(p_item);
  279. ERR_FAIL_COND(!canvas_item);
  280. canvas_item->self_modulate = p_color;
  281. }
  282. void VisualServerCanvas::canvas_item_set_draw_behind_parent(RID p_item, bool p_enable) {
  283. Item *canvas_item = canvas_item_owner.getornull(p_item);
  284. ERR_FAIL_COND(!canvas_item);
  285. canvas_item->behind = p_enable;
  286. }
  287. void VisualServerCanvas::canvas_item_add_line(RID p_item, const Point2 &p_from, const Point2 &p_to, const Color &p_color, float p_width, bool p_antialiased) {
  288. Item *canvas_item = canvas_item_owner.getornull(p_item);
  289. ERR_FAIL_COND(!canvas_item);
  290. Item::CommandLine *line = memnew(Item::CommandLine);
  291. ERR_FAIL_COND(!line);
  292. line->color = p_color;
  293. line->from = p_from;
  294. line->to = p_to;
  295. line->width = p_width;
  296. line->antialiased = p_antialiased;
  297. canvas_item->rect_dirty = true;
  298. canvas_item->commands.push_back(line);
  299. }
  300. void VisualServerCanvas::canvas_item_add_polyline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) {
  301. ERR_FAIL_COND(p_points.size() < 2);
  302. Item *canvas_item = canvas_item_owner.getornull(p_item);
  303. ERR_FAIL_COND(!canvas_item);
  304. Item::CommandPolyLine *pline = memnew(Item::CommandPolyLine);
  305. ERR_FAIL_COND(!pline);
  306. pline->antialiased = p_antialiased;
  307. pline->multiline = false;
  308. if (p_width <= 1) {
  309. pline->lines = p_points;
  310. pline->line_colors = p_colors;
  311. if (pline->line_colors.size() == 0) {
  312. pline->line_colors.push_back(Color(1, 1, 1, 1));
  313. } else if (pline->line_colors.size() > 1 && pline->line_colors.size() != pline->lines.size()) {
  314. pline->line_colors.resize(1);
  315. }
  316. } else {
  317. //make a trianglestrip for drawing the line...
  318. Vector2 prev_t;
  319. pline->triangles.resize(p_points.size() * 2);
  320. if (p_antialiased) {
  321. pline->lines.resize(p_points.size() * 2);
  322. }
  323. if (p_colors.size() == 0) {
  324. pline->triangle_colors.push_back(Color(1, 1, 1, 1));
  325. if (p_antialiased) {
  326. pline->line_colors.push_back(Color(1, 1, 1, 1));
  327. }
  328. } else if (p_colors.size() == 1) {
  329. pline->triangle_colors = p_colors;
  330. pline->line_colors = p_colors;
  331. } else {
  332. if (p_colors.size() != p_points.size()) {
  333. pline->triangle_colors.push_back(p_colors[0]);
  334. pline->line_colors.push_back(p_colors[0]);
  335. } else {
  336. pline->triangle_colors.resize(pline->triangles.size());
  337. pline->line_colors.resize(pline->lines.size());
  338. }
  339. }
  340. for (int i = 0; i < p_points.size(); i++) {
  341. Vector2 t;
  342. if (i == p_points.size() - 1) {
  343. t = prev_t;
  344. } else {
  345. t = (p_points[i + 1] - p_points[i]).normalized().tangent();
  346. if (i == 0) {
  347. prev_t = t;
  348. }
  349. }
  350. Vector2 tangent = ((t + prev_t).normalized()) * p_width * 0.5;
  351. if (p_antialiased) {
  352. pline->lines[i] = p_points[i] + tangent;
  353. pline->lines[p_points.size() * 2 - i - 1] = p_points[i] - tangent;
  354. if (pline->line_colors.size() > 1) {
  355. pline->line_colors[i] = p_colors[i];
  356. pline->line_colors[p_points.size() * 2 - i - 1] = p_colors[i];
  357. }
  358. }
  359. pline->triangles[i * 2 + 0] = p_points[i] + tangent;
  360. pline->triangles[i * 2 + 1] = p_points[i] - tangent;
  361. if (pline->triangle_colors.size() > 1) {
  362. pline->triangle_colors[i * 2 + 0] = p_colors[i];
  363. pline->triangle_colors[i * 2 + 1] = p_colors[i];
  364. }
  365. prev_t = t;
  366. }
  367. }
  368. canvas_item->rect_dirty = true;
  369. canvas_item->commands.push_back(pline);
  370. }
  371. void VisualServerCanvas::canvas_item_add_multiline(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, float p_width, bool p_antialiased) {
  372. ERR_FAIL_COND(p_points.size() < 2);
  373. Item *canvas_item = canvas_item_owner.getornull(p_item);
  374. ERR_FAIL_COND(!canvas_item);
  375. Item::CommandPolyLine *pline = memnew(Item::CommandPolyLine);
  376. ERR_FAIL_COND(!pline);
  377. pline->antialiased = false; //todo
  378. pline->multiline = true;
  379. pline->lines = p_points;
  380. pline->line_colors = p_colors;
  381. if (pline->line_colors.size() == 0) {
  382. pline->line_colors.push_back(Color(1, 1, 1, 1));
  383. } else if (pline->line_colors.size() > 1 && pline->line_colors.size() != pline->lines.size()) {
  384. pline->line_colors.resize(1);
  385. }
  386. canvas_item->rect_dirty = true;
  387. canvas_item->commands.push_back(pline);
  388. }
  389. void VisualServerCanvas::canvas_item_add_rect(RID p_item, const Rect2 &p_rect, const Color &p_color) {
  390. Item *canvas_item = canvas_item_owner.getornull(p_item);
  391. ERR_FAIL_COND(!canvas_item);
  392. Item::CommandRect *rect = memnew(Item::CommandRect);
  393. ERR_FAIL_COND(!rect);
  394. rect->modulate = p_color;
  395. rect->rect = p_rect;
  396. canvas_item->rect_dirty = true;
  397. canvas_item->commands.push_back(rect);
  398. }
  399. void VisualServerCanvas::canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color) {
  400. Item *canvas_item = canvas_item_owner.getornull(p_item);
  401. ERR_FAIL_COND(!canvas_item);
  402. Item::CommandCircle *circle = memnew(Item::CommandCircle);
  403. ERR_FAIL_COND(!circle);
  404. circle->color = p_color;
  405. circle->pos = p_pos;
  406. circle->radius = p_radius;
  407. canvas_item->commands.push_back(circle);
  408. }
  409. void VisualServerCanvas::canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile, const Color &p_modulate, bool p_transpose, RID p_normal_map) {
  410. Item *canvas_item = canvas_item_owner.getornull(p_item);
  411. ERR_FAIL_COND(!canvas_item);
  412. Item::CommandRect *rect = memnew(Item::CommandRect);
  413. ERR_FAIL_COND(!rect);
  414. rect->modulate = p_modulate;
  415. rect->rect = p_rect;
  416. rect->flags = 0;
  417. if (p_tile) {
  418. rect->flags |= RasterizerCanvas::CANVAS_RECT_TILE;
  419. rect->flags |= RasterizerCanvas::CANVAS_RECT_REGION;
  420. rect->source = Rect2(0, 0, p_rect.size.width, p_rect.size.height);
  421. }
  422. if (p_rect.size.x < 0) {
  423. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  424. rect->rect.size.x = -rect->rect.size.x;
  425. }
  426. if (p_rect.size.y < 0) {
  427. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  428. rect->rect.size.y = -rect->rect.size.y;
  429. }
  430. if (p_transpose) {
  431. rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE;
  432. SWAP(rect->rect.size.x, rect->rect.size.y);
  433. }
  434. rect->texture = p_texture;
  435. rect->normal_map = p_normal_map;
  436. canvas_item->rect_dirty = true;
  437. canvas_item->commands.push_back(rect);
  438. }
  439. void VisualServerCanvas::canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, RID p_normal_map, bool p_clip_uv) {
  440. Item *canvas_item = canvas_item_owner.getornull(p_item);
  441. ERR_FAIL_COND(!canvas_item);
  442. Item::CommandRect *rect = memnew(Item::CommandRect);
  443. ERR_FAIL_COND(!rect);
  444. rect->modulate = p_modulate;
  445. rect->rect = p_rect;
  446. rect->texture = p_texture;
  447. rect->normal_map = p_normal_map;
  448. rect->source = p_src_rect;
  449. rect->flags = RasterizerCanvas::CANVAS_RECT_REGION;
  450. if (p_rect.size.x < 0) {
  451. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_H;
  452. rect->rect.size.x = -rect->rect.size.x;
  453. }
  454. if (p_rect.size.y < 0) {
  455. rect->flags |= RasterizerCanvas::CANVAS_RECT_FLIP_V;
  456. rect->rect.size.y = -rect->rect.size.y;
  457. }
  458. if (p_transpose) {
  459. rect->flags |= RasterizerCanvas::CANVAS_RECT_TRANSPOSE;
  460. SWAP(rect->rect.size.x, rect->rect.size.y);
  461. }
  462. if (p_clip_uv) {
  463. rect->flags |= RasterizerCanvas::CANVAS_RECT_CLIP_UV;
  464. }
  465. canvas_item->rect_dirty = true;
  466. canvas_item->commands.push_back(rect);
  467. }
  468. void VisualServerCanvas::canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, VS::NinePatchAxisMode p_x_axis_mode, VS::NinePatchAxisMode p_y_axis_mode, bool p_draw_center, const Color &p_modulate, RID p_normal_map) {
  469. Item *canvas_item = canvas_item_owner.getornull(p_item);
  470. ERR_FAIL_COND(!canvas_item);
  471. Item::CommandNinePatch *style = memnew(Item::CommandNinePatch);
  472. ERR_FAIL_COND(!style);
  473. style->texture = p_texture;
  474. style->normal_map = p_normal_map;
  475. style->rect = p_rect;
  476. style->source = p_source;
  477. style->draw_center = p_draw_center;
  478. style->color = p_modulate;
  479. style->margin[MARGIN_LEFT] = p_topleft.x;
  480. style->margin[MARGIN_TOP] = p_topleft.y;
  481. style->margin[MARGIN_RIGHT] = p_bottomright.x;
  482. style->margin[MARGIN_BOTTOM] = p_bottomright.y;
  483. style->axis_x = p_x_axis_mode;
  484. style->axis_y = p_y_axis_mode;
  485. canvas_item->rect_dirty = true;
  486. canvas_item->commands.push_back(style);
  487. }
  488. void VisualServerCanvas::canvas_item_add_primitive(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, float p_width, RID p_normal_map) {
  489. Item *canvas_item = canvas_item_owner.getornull(p_item);
  490. ERR_FAIL_COND(!canvas_item);
  491. Item::CommandPrimitive *prim = memnew(Item::CommandPrimitive);
  492. ERR_FAIL_COND(!prim);
  493. prim->texture = p_texture;
  494. prim->normal_map = p_normal_map;
  495. prim->points = p_points;
  496. prim->uvs = p_uvs;
  497. prim->colors = p_colors;
  498. prim->width = p_width;
  499. canvas_item->rect_dirty = true;
  500. canvas_item->commands.push_back(prim);
  501. }
  502. void VisualServerCanvas::canvas_item_add_polygon(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, RID p_normal_map, bool p_antialiased) {
  503. Item *canvas_item = canvas_item_owner.getornull(p_item);
  504. ERR_FAIL_COND(!canvas_item);
  505. #ifdef DEBUG_ENABLED
  506. int pointcount = p_points.size();
  507. ERR_FAIL_COND(pointcount < 3);
  508. int color_size = p_colors.size();
  509. int uv_size = p_uvs.size();
  510. ERR_FAIL_COND(color_size != 0 && color_size != 1 && color_size != pointcount);
  511. ERR_FAIL_COND(uv_size != 0 && (uv_size != pointcount));
  512. #endif
  513. Vector<int> indices = Geometry::triangulate_polygon(p_points);
  514. if (indices.empty()) {
  515. ERR_EXPLAIN("Bad Polygon!");
  516. ERR_FAIL_V();
  517. }
  518. Item::CommandPolygon *polygon = memnew(Item::CommandPolygon);
  519. ERR_FAIL_COND(!polygon);
  520. polygon->texture = p_texture;
  521. polygon->normal_map = p_normal_map;
  522. polygon->points = p_points;
  523. polygon->uvs = p_uvs;
  524. polygon->colors = p_colors;
  525. polygon->indices = indices;
  526. polygon->count = indices.size();
  527. polygon->antialiased = p_antialiased;
  528. canvas_item->rect_dirty = true;
  529. canvas_item->commands.push_back(polygon);
  530. }
  531. void VisualServerCanvas::canvas_item_add_triangle_array(RID p_item, const Vector<int> &p_indices, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, int p_count, RID p_normal_map) {
  532. Item *canvas_item = canvas_item_owner.getornull(p_item);
  533. ERR_FAIL_COND(!canvas_item);
  534. int ps = p_points.size();
  535. ERR_FAIL_COND(!p_colors.empty() && p_colors.size() != ps && p_colors.size() != 1);
  536. ERR_FAIL_COND(!p_uvs.empty() && p_uvs.size() != ps);
  537. Vector<int> indices = p_indices;
  538. int count = p_count * 3;
  539. if (indices.empty()) {
  540. ERR_FAIL_COND(ps % 3 != 0);
  541. if (p_count == -1)
  542. count = ps;
  543. } else {
  544. ERR_FAIL_COND(indices.size() % 3 != 0);
  545. if (p_count == -1)
  546. count = indices.size();
  547. }
  548. Item::CommandPolygon *polygon = memnew(Item::CommandPolygon);
  549. ERR_FAIL_COND(!polygon);
  550. polygon->texture = p_texture;
  551. polygon->normal_map = p_normal_map;
  552. polygon->points = p_points;
  553. polygon->uvs = p_uvs;
  554. polygon->colors = p_colors;
  555. polygon->indices = indices;
  556. polygon->count = count;
  557. polygon->antialiased = false;
  558. canvas_item->rect_dirty = true;
  559. canvas_item->commands.push_back(polygon);
  560. }
  561. void VisualServerCanvas::canvas_item_add_set_transform(RID p_item, const Transform2D &p_transform) {
  562. Item *canvas_item = canvas_item_owner.getornull(p_item);
  563. ERR_FAIL_COND(!canvas_item);
  564. Item::CommandTransform *tr = memnew(Item::CommandTransform);
  565. ERR_FAIL_COND(!tr);
  566. tr->xform = p_transform;
  567. canvas_item->commands.push_back(tr);
  568. }
  569. void VisualServerCanvas::canvas_item_add_mesh(RID p_item, const RID &p_mesh, RID p_skeleton) {
  570. Item *canvas_item = canvas_item_owner.getornull(p_item);
  571. ERR_FAIL_COND(!canvas_item);
  572. Item::CommandMesh *m = memnew(Item::CommandMesh);
  573. ERR_FAIL_COND(!m);
  574. m->mesh = p_mesh;
  575. m->skeleton = p_skeleton;
  576. canvas_item->commands.push_back(m);
  577. }
  578. void VisualServerCanvas::canvas_item_add_particles(RID p_item, RID p_particles, RID p_texture, RID p_normal, int p_h_frames, int p_v_frames) {
  579. Item *canvas_item = canvas_item_owner.getornull(p_item);
  580. ERR_FAIL_COND(!canvas_item);
  581. Item::CommandParticles *part = memnew(Item::CommandParticles);
  582. ERR_FAIL_COND(!part);
  583. part->particles = p_particles;
  584. part->texture = p_texture;
  585. part->normal_map = p_normal;
  586. part->h_frames = p_h_frames;
  587. part->v_frames = p_v_frames;
  588. //take the chance and request processing for them, at least once until they become visible again
  589. VSG::storage->particles_request_process(p_particles);
  590. canvas_item->rect_dirty = true;
  591. canvas_item->commands.push_back(part);
  592. }
  593. void VisualServerCanvas::canvas_item_add_multimesh(RID p_item, RID p_mesh, RID p_skeleton) {
  594. Item *canvas_item = canvas_item_owner.getornull(p_item);
  595. ERR_FAIL_COND(!canvas_item);
  596. Item::CommandMultiMesh *mm = memnew(Item::CommandMultiMesh);
  597. ERR_FAIL_COND(!mm);
  598. mm->multimesh = p_mesh;
  599. mm->skeleton = p_skeleton;
  600. canvas_item->rect_dirty = true;
  601. canvas_item->commands.push_back(mm);
  602. }
  603. void VisualServerCanvas::canvas_item_add_clip_ignore(RID p_item, bool p_ignore) {
  604. Item *canvas_item = canvas_item_owner.getornull(p_item);
  605. ERR_FAIL_COND(!canvas_item);
  606. Item::CommandClipIgnore *ci = memnew(Item::CommandClipIgnore);
  607. ERR_FAIL_COND(!ci);
  608. ci->ignore = p_ignore;
  609. canvas_item->commands.push_back(ci);
  610. }
  611. void VisualServerCanvas::canvas_item_set_sort_children_by_y(RID p_item, bool p_enable) {
  612. Item *canvas_item = canvas_item_owner.getornull(p_item);
  613. ERR_FAIL_COND(!canvas_item);
  614. canvas_item->sort_y = p_enable;
  615. }
  616. void VisualServerCanvas::canvas_item_set_z_index(RID p_item, int p_z) {
  617. ERR_FAIL_COND(p_z < VS::CANVAS_ITEM_Z_MIN || p_z > VS::CANVAS_ITEM_Z_MAX);
  618. Item *canvas_item = canvas_item_owner.getornull(p_item);
  619. ERR_FAIL_COND(!canvas_item);
  620. canvas_item->z_index = p_z;
  621. }
  622. void VisualServerCanvas::canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable) {
  623. Item *canvas_item = canvas_item_owner.getornull(p_item);
  624. ERR_FAIL_COND(!canvas_item);
  625. canvas_item->z_relative = p_enable;
  626. }
  627. void VisualServerCanvas::canvas_item_set_copy_to_backbuffer(RID p_item, bool p_enable, const Rect2 &p_rect) {
  628. Item *canvas_item = canvas_item_owner.getornull(p_item);
  629. ERR_FAIL_COND(!canvas_item);
  630. if (bool(canvas_item->copy_back_buffer != NULL) != p_enable) {
  631. if (p_enable) {
  632. canvas_item->copy_back_buffer = memnew(RasterizerCanvas::Item::CopyBackBuffer);
  633. } else {
  634. memdelete(canvas_item->copy_back_buffer);
  635. canvas_item->copy_back_buffer = NULL;
  636. }
  637. }
  638. if (p_enable) {
  639. canvas_item->copy_back_buffer->rect = p_rect;
  640. canvas_item->copy_back_buffer->full = p_rect == Rect2();
  641. }
  642. }
  643. void VisualServerCanvas::canvas_item_clear(RID p_item) {
  644. Item *canvas_item = canvas_item_owner.getornull(p_item);
  645. ERR_FAIL_COND(!canvas_item);
  646. canvas_item->clear();
  647. }
  648. void VisualServerCanvas::canvas_item_set_draw_index(RID p_item, int p_index) {
  649. Item *canvas_item = canvas_item_owner.getornull(p_item);
  650. ERR_FAIL_COND(!canvas_item);
  651. canvas_item->index = p_index;
  652. if (canvas_item_owner.owns(canvas_item->parent)) {
  653. Item *canvas_item_parent = canvas_item_owner.getornull(canvas_item->parent);
  654. canvas_item_parent->children_order_dirty = true;
  655. return;
  656. }
  657. Canvas *canvas = canvas_owner.getornull(canvas_item->parent);
  658. if (canvas) {
  659. canvas->children_order_dirty = true;
  660. return;
  661. }
  662. }
  663. void VisualServerCanvas::canvas_item_set_material(RID p_item, RID p_material) {
  664. Item *canvas_item = canvas_item_owner.get(p_item);
  665. ERR_FAIL_COND(!canvas_item);
  666. canvas_item->material = p_material;
  667. }
  668. void VisualServerCanvas::canvas_item_set_use_parent_material(RID p_item, bool p_enable) {
  669. Item *canvas_item = canvas_item_owner.get(p_item);
  670. ERR_FAIL_COND(!canvas_item);
  671. canvas_item->use_parent_material = p_enable;
  672. }
  673. RID VisualServerCanvas::canvas_light_create() {
  674. RasterizerCanvas::Light *clight = memnew(RasterizerCanvas::Light);
  675. clight->light_internal = VSG::canvas_render->light_internal_create();
  676. return canvas_light_owner.make_rid(clight);
  677. }
  678. void VisualServerCanvas::canvas_light_attach_to_canvas(RID p_light, RID p_canvas) {
  679. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  680. ERR_FAIL_COND(!clight);
  681. if (clight->canvas.is_valid()) {
  682. Canvas *canvas = canvas_owner.getornull(clight->canvas);
  683. canvas->lights.erase(clight);
  684. }
  685. if (!canvas_owner.owns(p_canvas))
  686. p_canvas = RID();
  687. clight->canvas = p_canvas;
  688. if (clight->canvas.is_valid()) {
  689. Canvas *canvas = canvas_owner.get(clight->canvas);
  690. canvas->lights.insert(clight);
  691. }
  692. }
  693. void VisualServerCanvas::canvas_light_set_enabled(RID p_light, bool p_enabled) {
  694. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  695. ERR_FAIL_COND(!clight);
  696. clight->enabled = p_enabled;
  697. }
  698. void VisualServerCanvas::canvas_light_set_scale(RID p_light, float p_scale) {
  699. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  700. ERR_FAIL_COND(!clight);
  701. clight->scale = p_scale;
  702. }
  703. void VisualServerCanvas::canvas_light_set_transform(RID p_light, const Transform2D &p_transform) {
  704. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  705. ERR_FAIL_COND(!clight);
  706. clight->xform = p_transform;
  707. }
  708. void VisualServerCanvas::canvas_light_set_texture(RID p_light, RID p_texture) {
  709. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  710. ERR_FAIL_COND(!clight);
  711. clight->texture = p_texture;
  712. }
  713. void VisualServerCanvas::canvas_light_set_texture_offset(RID p_light, const Vector2 &p_offset) {
  714. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  715. ERR_FAIL_COND(!clight);
  716. clight->texture_offset = p_offset;
  717. }
  718. void VisualServerCanvas::canvas_light_set_color(RID p_light, const Color &p_color) {
  719. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  720. ERR_FAIL_COND(!clight);
  721. clight->color = p_color;
  722. }
  723. void VisualServerCanvas::canvas_light_set_height(RID p_light, float p_height) {
  724. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  725. ERR_FAIL_COND(!clight);
  726. clight->height = p_height;
  727. }
  728. void VisualServerCanvas::canvas_light_set_energy(RID p_light, float p_energy) {
  729. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  730. ERR_FAIL_COND(!clight);
  731. clight->energy = p_energy;
  732. }
  733. void VisualServerCanvas::canvas_light_set_z_range(RID p_light, int p_min_z, int p_max_z) {
  734. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  735. ERR_FAIL_COND(!clight);
  736. clight->z_min = p_min_z;
  737. clight->z_max = p_max_z;
  738. }
  739. void VisualServerCanvas::canvas_light_set_layer_range(RID p_light, int p_min_layer, int p_max_layer) {
  740. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  741. ERR_FAIL_COND(!clight);
  742. clight->layer_max = p_max_layer;
  743. clight->layer_min = p_min_layer;
  744. }
  745. void VisualServerCanvas::canvas_light_set_item_cull_mask(RID p_light, int p_mask) {
  746. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  747. ERR_FAIL_COND(!clight);
  748. clight->item_mask = p_mask;
  749. }
  750. void VisualServerCanvas::canvas_light_set_item_shadow_cull_mask(RID p_light, int p_mask) {
  751. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  752. ERR_FAIL_COND(!clight);
  753. clight->item_shadow_mask = p_mask;
  754. }
  755. void VisualServerCanvas::canvas_light_set_mode(RID p_light, VS::CanvasLightMode p_mode) {
  756. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  757. ERR_FAIL_COND(!clight);
  758. clight->mode = p_mode;
  759. }
  760. void VisualServerCanvas::canvas_light_set_shadow_enabled(RID p_light, bool p_enabled) {
  761. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  762. ERR_FAIL_COND(!clight);
  763. if (clight->shadow_buffer.is_valid() == p_enabled)
  764. return;
  765. if (p_enabled) {
  766. clight->shadow_buffer = VSG::storage->canvas_light_shadow_buffer_create(clight->shadow_buffer_size);
  767. } else {
  768. VSG::storage->free(clight->shadow_buffer);
  769. clight->shadow_buffer = RID();
  770. }
  771. }
  772. void VisualServerCanvas::canvas_light_set_shadow_buffer_size(RID p_light, int p_size) {
  773. ERR_FAIL_COND(p_size < 32 || p_size > 16384);
  774. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  775. ERR_FAIL_COND(!clight);
  776. int new_size = next_power_of_2(p_size);
  777. if (new_size == clight->shadow_buffer_size)
  778. return;
  779. clight->shadow_buffer_size = next_power_of_2(p_size);
  780. if (clight->shadow_buffer.is_valid()) {
  781. VSG::storage->free(clight->shadow_buffer);
  782. clight->shadow_buffer = VSG::storage->canvas_light_shadow_buffer_create(clight->shadow_buffer_size);
  783. }
  784. }
  785. void VisualServerCanvas::canvas_light_set_shadow_gradient_length(RID p_light, float p_length) {
  786. ERR_FAIL_COND(p_length < 0);
  787. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  788. ERR_FAIL_COND(!clight);
  789. clight->shadow_gradient_length = p_length;
  790. }
  791. void VisualServerCanvas::canvas_light_set_shadow_filter(RID p_light, VS::CanvasLightShadowFilter p_filter) {
  792. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  793. ERR_FAIL_COND(!clight);
  794. clight->shadow_filter = p_filter;
  795. }
  796. void VisualServerCanvas::canvas_light_set_shadow_color(RID p_light, const Color &p_color) {
  797. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  798. ERR_FAIL_COND(!clight);
  799. clight->shadow_color = p_color;
  800. }
  801. void VisualServerCanvas::canvas_light_set_shadow_smooth(RID p_light, float p_smooth) {
  802. RasterizerCanvas::Light *clight = canvas_light_owner.get(p_light);
  803. ERR_FAIL_COND(!clight);
  804. clight->shadow_smooth = p_smooth;
  805. }
  806. RID VisualServerCanvas::canvas_light_occluder_create() {
  807. RasterizerCanvas::LightOccluderInstance *occluder = memnew(RasterizerCanvas::LightOccluderInstance);
  808. return canvas_light_occluder_owner.make_rid(occluder);
  809. }
  810. void VisualServerCanvas::canvas_light_occluder_attach_to_canvas(RID p_occluder, RID p_canvas) {
  811. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  812. ERR_FAIL_COND(!occluder);
  813. if (occluder->canvas.is_valid()) {
  814. Canvas *canvas = canvas_owner.get(occluder->canvas);
  815. canvas->occluders.erase(occluder);
  816. }
  817. if (!canvas_owner.owns(p_canvas))
  818. p_canvas = RID();
  819. occluder->canvas = p_canvas;
  820. if (occluder->canvas.is_valid()) {
  821. Canvas *canvas = canvas_owner.get(occluder->canvas);
  822. canvas->occluders.insert(occluder);
  823. }
  824. }
  825. void VisualServerCanvas::canvas_light_occluder_set_enabled(RID p_occluder, bool p_enabled) {
  826. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  827. ERR_FAIL_COND(!occluder);
  828. occluder->enabled = p_enabled;
  829. }
  830. void VisualServerCanvas::canvas_light_occluder_set_polygon(RID p_occluder, RID p_polygon) {
  831. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  832. ERR_FAIL_COND(!occluder);
  833. if (occluder->polygon.is_valid()) {
  834. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon);
  835. if (occluder_poly) {
  836. occluder_poly->owners.erase(occluder);
  837. }
  838. }
  839. occluder->polygon = p_polygon;
  840. occluder->polygon_buffer = RID();
  841. if (occluder->polygon.is_valid()) {
  842. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_polygon);
  843. if (!occluder_poly) {
  844. occluder->polygon = RID();
  845. ERR_FAIL_COND(!occluder_poly);
  846. } else {
  847. occluder_poly->owners.insert(occluder);
  848. occluder->polygon_buffer = occluder_poly->occluder;
  849. occluder->aabb_cache = occluder_poly->aabb;
  850. occluder->cull_cache = occluder_poly->cull_mode;
  851. }
  852. }
  853. }
  854. void VisualServerCanvas::canvas_light_occluder_set_transform(RID p_occluder, const Transform2D &p_xform) {
  855. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  856. ERR_FAIL_COND(!occluder);
  857. occluder->xform = p_xform;
  858. }
  859. void VisualServerCanvas::canvas_light_occluder_set_light_mask(RID p_occluder, int p_mask) {
  860. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_occluder);
  861. ERR_FAIL_COND(!occluder);
  862. occluder->light_mask = p_mask;
  863. }
  864. RID VisualServerCanvas::canvas_occluder_polygon_create() {
  865. LightOccluderPolygon *occluder_poly = memnew(LightOccluderPolygon);
  866. occluder_poly->occluder = VSG::storage->canvas_light_occluder_create();
  867. return canvas_light_occluder_polygon_owner.make_rid(occluder_poly);
  868. }
  869. void VisualServerCanvas::canvas_occluder_polygon_set_shape(RID p_occluder_polygon, const PoolVector<Vector2> &p_shape, bool p_closed) {
  870. if (p_shape.size() < 3) {
  871. canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, p_shape);
  872. return;
  873. }
  874. PoolVector<Vector2> lines;
  875. int lc = p_shape.size() * 2;
  876. lines.resize(lc - (p_closed ? 0 : 2));
  877. {
  878. PoolVector<Vector2>::Write w = lines.write();
  879. PoolVector<Vector2>::Read r = p_shape.read();
  880. int max = lc / 2;
  881. if (!p_closed) {
  882. max--;
  883. }
  884. for (int i = 0; i < max; i++) {
  885. Vector2 a = r[i];
  886. Vector2 b = r[(i + 1) % (lc / 2)];
  887. w[i * 2 + 0] = a;
  888. w[i * 2 + 1] = b;
  889. }
  890. }
  891. canvas_occluder_polygon_set_shape_as_lines(p_occluder_polygon, lines);
  892. }
  893. void VisualServerCanvas::canvas_occluder_polygon_set_shape_as_lines(RID p_occluder_polygon, const PoolVector<Vector2> &p_shape) {
  894. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon);
  895. ERR_FAIL_COND(!occluder_poly);
  896. ERR_FAIL_COND(p_shape.size() & 1);
  897. int lc = p_shape.size();
  898. occluder_poly->aabb = Rect2();
  899. {
  900. PoolVector<Vector2>::Read r = p_shape.read();
  901. for (int i = 0; i < lc; i++) {
  902. if (i == 0)
  903. occluder_poly->aabb.position = r[i];
  904. else
  905. occluder_poly->aabb.expand_to(r[i]);
  906. }
  907. }
  908. VSG::storage->canvas_light_occluder_set_polylines(occluder_poly->occluder, p_shape);
  909. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
  910. E->get()->aabb_cache = occluder_poly->aabb;
  911. }
  912. }
  913. void VisualServerCanvas::canvas_occluder_polygon_set_cull_mode(RID p_occluder_polygon, VS::CanvasOccluderPolygonCullMode p_mode) {
  914. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_occluder_polygon);
  915. ERR_FAIL_COND(!occluder_poly);
  916. occluder_poly->cull_mode = p_mode;
  917. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = occluder_poly->owners.front(); E; E = E->next()) {
  918. E->get()->cull_cache = p_mode;
  919. }
  920. }
  921. bool VisualServerCanvas::free(RID p_rid) {
  922. if (canvas_owner.owns(p_rid)) {
  923. Canvas *canvas = canvas_owner.get(p_rid);
  924. ERR_FAIL_COND_V(!canvas, false);
  925. while (canvas->viewports.size()) {
  926. VisualServerViewport::Viewport *vp = VSG::viewport->viewport_owner.get(canvas->viewports.front()->get());
  927. ERR_FAIL_COND_V(!vp, true);
  928. Map<RID, VisualServerViewport::Viewport::CanvasData>::Element *E = vp->canvas_map.find(p_rid);
  929. ERR_FAIL_COND_V(!E, true);
  930. vp->canvas_map.erase(p_rid);
  931. canvas->viewports.erase(canvas->viewports.front());
  932. }
  933. for (int i = 0; i < canvas->child_items.size(); i++) {
  934. canvas->child_items[i].item->parent = RID();
  935. }
  936. for (Set<RasterizerCanvas::Light *>::Element *E = canvas->lights.front(); E; E = E->next()) {
  937. E->get()->canvas = RID();
  938. }
  939. for (Set<RasterizerCanvas::LightOccluderInstance *>::Element *E = canvas->occluders.front(); E; E = E->next()) {
  940. E->get()->canvas = RID();
  941. }
  942. canvas_owner.free(p_rid);
  943. memdelete(canvas);
  944. } else if (canvas_item_owner.owns(p_rid)) {
  945. Item *canvas_item = canvas_item_owner.get(p_rid);
  946. ERR_FAIL_COND_V(!canvas_item, true);
  947. if (canvas_item->parent.is_valid()) {
  948. if (canvas_owner.owns(canvas_item->parent)) {
  949. Canvas *canvas = canvas_owner.get(canvas_item->parent);
  950. canvas->erase_item(canvas_item);
  951. } else if (canvas_item_owner.owns(canvas_item->parent)) {
  952. Item *item_owner = canvas_item_owner.get(canvas_item->parent);
  953. item_owner->child_items.erase(canvas_item);
  954. }
  955. }
  956. for (int i = 0; i < canvas_item->child_items.size(); i++) {
  957. canvas_item->child_items[i]->parent = RID();
  958. }
  959. /*
  960. if (canvas_item->material) {
  961. canvas_item->material->owners.erase(canvas_item);
  962. }
  963. */
  964. canvas_item_owner.free(p_rid);
  965. memdelete(canvas_item);
  966. } else if (canvas_light_owner.owns(p_rid)) {
  967. RasterizerCanvas::Light *canvas_light = canvas_light_owner.get(p_rid);
  968. ERR_FAIL_COND_V(!canvas_light, true);
  969. if (canvas_light->canvas.is_valid()) {
  970. Canvas *canvas = canvas_owner.get(canvas_light->canvas);
  971. if (canvas)
  972. canvas->lights.erase(canvas_light);
  973. }
  974. if (canvas_light->shadow_buffer.is_valid())
  975. VSG::storage->free(canvas_light->shadow_buffer);
  976. VSG::canvas_render->light_internal_free(canvas_light->light_internal);
  977. canvas_light_owner.free(p_rid);
  978. memdelete(canvas_light);
  979. } else if (canvas_light_occluder_owner.owns(p_rid)) {
  980. RasterizerCanvas::LightOccluderInstance *occluder = canvas_light_occluder_owner.get(p_rid);
  981. ERR_FAIL_COND_V(!occluder, true);
  982. if (occluder->polygon.is_valid()) {
  983. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(occluder->polygon);
  984. if (occluder_poly) {
  985. occluder_poly->owners.erase(occluder);
  986. }
  987. }
  988. if (occluder->canvas.is_valid() && canvas_owner.owns(occluder->canvas)) {
  989. Canvas *canvas = canvas_owner.get(occluder->canvas);
  990. canvas->occluders.erase(occluder);
  991. }
  992. canvas_light_occluder_owner.free(p_rid);
  993. memdelete(occluder);
  994. } else if (canvas_light_occluder_polygon_owner.owns(p_rid)) {
  995. LightOccluderPolygon *occluder_poly = canvas_light_occluder_polygon_owner.get(p_rid);
  996. ERR_FAIL_COND_V(!occluder_poly, true);
  997. VSG::storage->free(occluder_poly->occluder);
  998. while (occluder_poly->owners.size()) {
  999. occluder_poly->owners.front()->get()->polygon = RID();
  1000. occluder_poly->owners.erase(occluder_poly->owners.front());
  1001. }
  1002. canvas_light_occluder_polygon_owner.free(p_rid);
  1003. memdelete(occluder_poly);
  1004. } else {
  1005. return false;
  1006. }
  1007. return true;
  1008. }
  1009. VisualServerCanvas::VisualServerCanvas() {
  1010. z_list = (RasterizerCanvas::Item **)memalloc(z_range * sizeof(RasterizerCanvas::Item *));
  1011. z_last_list = (RasterizerCanvas::Item **)memalloc(z_range * sizeof(RasterizerCanvas::Item *));
  1012. }
  1013. VisualServerCanvas::~VisualServerCanvas() {
  1014. memfree(z_list);
  1015. memfree(z_last_list);
  1016. }