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Rémi Verschelde 820dd1d001 Version 2.0.4.1, hotfix for #5620 8 年之前
bin 424a104666 remove trailing whitespace 8 年之前
core 75cc8dc6b4 corrently parse utf8 from zip_io open, closes #1708 8 年之前
demos 3efe43fb8b Switched the space shooter demo from none fixed process to fixed process 8 年之前
doc 106199dfa7 classref: Add docs for InputEvent* and InputMap 8 年之前
drivers 78883ea57d Fix builtin OpenSSL configuration 8 年之前
main 5184b215a9 Revert "update EditorDirDialog on external change, closes #4629" 8 年之前
modules de0b7b871b Fix bug in inner class reference, closes #1411 8 年之前
platform 8a615b27ad fixes #5464 windows_joystick close_joystick bug 8 年之前
scene 192688e7eb classref: Fix arg name for is_action_pressed/released 8 年之前
servers 8df46cddcb Fixed fractional offset not being reset in ringbuffer resamples, closes #4764 8 年之前
tools 9cc9b45948 Finally fixes the infamous bug #4444, hoping to never see you again. 8 年之前
.editorconfig 956e0a8564 Add .editorconfig 9 年之前
.gitattributes 3e6aaec193 Add SpriteRegionEditor and update Polygon2DUVEditor 9 年之前
.gitignore 673ef0cf88 Ignore some 2.1-specific files 8 年之前
.travis.yml 3a1e69f45c Travis: Install android *DKs in verbose mode 8 年之前
CONTRIBUTING.md c7ca6f31f7 Enhance instructions for contributors 8 年之前
ISSUE_TEMPLATE 6a25a647b7 Remove some extraneous newlines 8 年之前
LICENSE.md 1d04d55ac0 Fix license markdown formatting 8 年之前
LOGO_LICENSE.md f0681d3632 logo in svg curves & license 9 年之前
README.md a5007d0e7a README.md docs are not wiki (#4770) 8 年之前
SConstruct 687248bbf4 added "arch" parameter, made iphone use it to build isim 8 年之前
icon.png 1af2e1101d Remove grey capsule on official logo 8 年之前
icon.svg 1af2e1101d Remove grey capsule on official logo 8 年之前
logo.png 03fd40149f logo.png 10 年之前
logo.svg 1af2e1101d Remove grey capsule on official logo 8 年之前
methods.py 0b8cf7946e Fix javascript build in Windows 8 年之前
version.py 820dd1d001 Version 2.0.4.1, hotfix for #5620 8 年之前

README.md

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

Build Status