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SCsub
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0b806ee0fc
GODOT IS OPEN SOURCE
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il y a 11 ans |
area_2d_sw.cpp
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fdaa2920eb
Updated copyright year in all headers
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il y a 10 ans |
area_2d_sw.h
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fdaa2920eb
Updated copyright year in all headers
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il y a 10 ans |
area_pair_2d_sw.cpp
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af06843982
-new collision layer & mask system for 2D, for more flexible collision masking
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il y a 9 ans |
area_pair_2d_sw.h
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fdaa2920eb
Updated copyright year in all headers
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il y a 10 ans |
body_2d_sw.cpp
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bbe9a37f1d
sleeping property now should work properly, fixes #1892
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il y a 9 ans |
body_2d_sw.h
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bbe9a37f1d
sleeping property now should work properly, fixes #1892
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il y a 9 ans |
body_pair_2d_sw.cpp
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32b1b472af
-improved one-way collision handling in both dynamic and character bodies for 2D, fixes #1854
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il y a 9 ans |
body_pair_2d_sw.h
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32b1b472af
-improved one-way collision handling in both dynamic and character bodies for 2D, fixes #1854
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il y a 9 ans |
broad_phase_2d_basic.cpp
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fdaa2920eb
Updated copyright year in all headers
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il y a 10 ans |
broad_phase_2d_basic.h
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fdaa2920eb
Updated copyright year in all headers
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il y a 10 ans |
broad_phase_2d_hash_grid.cpp
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f971ae32e1
casting line into physics on negative space now works properly, fixes #1726
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il y a 9 ans |
broad_phase_2d_hash_grid.h
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fdaa2920eb
Updated copyright year in all headers
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il y a 10 ans |
broad_phase_2d_sw.cpp
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fdaa2920eb
Updated copyright year in all headers
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il y a 10 ans |
broad_phase_2d_sw.h
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fdaa2920eb
Updated copyright year in all headers
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il y a 10 ans |
collision_object_2d_sw.cpp
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af06843982
-new collision layer & mask system for 2D, for more flexible collision masking
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il y a 9 ans |
collision_object_2d_sw.h
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af06843982
-new collision layer & mask system for 2D, for more flexible collision masking
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il y a 9 ans |
collision_solver_2d_sat.cpp
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fdaa2920eb
Updated copyright year in all headers
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il y a 10 ans |
collision_solver_2d_sat.h
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fdaa2920eb
Updated copyright year in all headers
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il y a 10 ans |
collision_solver_2d_sw.cpp
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fdaa2920eb
Updated copyright year in all headers
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il y a 10 ans |
collision_solver_2d_sw.h
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fdaa2920eb
Updated copyright year in all headers
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il y a 10 ans |
constraint_2d_sw.cpp
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fdaa2920eb
Updated copyright year in all headers
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il y a 10 ans |
constraint_2d_sw.h
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fdaa2920eb
Updated copyright year in all headers
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il y a 10 ans |
joints_2d_sw.cpp
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fdaa2920eb
Updated copyright year in all headers
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il y a 10 ans |
joints_2d_sw.h
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fdaa2920eb
Updated copyright year in all headers
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il y a 10 ans |
physics_2d_server_sw.cpp
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af06843982
-new collision layer & mask system for 2D, for more flexible collision masking
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il y a 9 ans |
physics_2d_server_sw.h
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af06843982
-new collision layer & mask system for 2D, for more flexible collision masking
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il y a 9 ans |
shape_2d_sw.cpp
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fdaa2920eb
Updated copyright year in all headers
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il y a 10 ans |
shape_2d_sw.h
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fdaa2920eb
Updated copyright year in all headers
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il y a 10 ans |
space_2d_sw.cpp
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32b1b472af
-improved one-way collision handling in both dynamic and character bodies for 2D, fixes #1854
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il y a 9 ans |
space_2d_sw.h
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e7aa37fe75
improved kinematic motion, improved demos for kinematic motion
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il y a 9 ans |
step_2d_sw.cpp
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fdaa2920eb
Updated copyright year in all headers
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il y a 10 ans |
step_2d_sw.h
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fdaa2920eb
Updated copyright year in all headers
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il y a 10 ans |