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- /**************************************************************************/
- /* texture.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "texture.h"
- #include "scene/resources/placeholder_textures.h"
- int Texture2D::get_width() const {
- int ret = 0;
- GDVIRTUAL_CALL(_get_width, ret);
- return ret;
- }
- int Texture2D::get_height() const {
- int ret = 0;
- GDVIRTUAL_CALL(_get_height, ret);
- return ret;
- }
- Size2 Texture2D::get_size() const {
- return Size2(get_width(), get_height());
- }
- bool Texture2D::is_pixel_opaque(int p_x, int p_y) const {
- bool ret = true;
- GDVIRTUAL_CALL(_is_pixel_opaque, p_x, p_y, ret);
- return ret;
- }
- bool Texture2D::has_alpha() const {
- bool ret = true;
- GDVIRTUAL_CALL(_has_alpha, ret);
- return ret;
- }
- void Texture2D::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
- if (GDVIRTUAL_CALL(_draw, p_canvas_item, p_pos, p_modulate, p_transpose)) {
- return;
- }
- RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, get_size()), get_rid(), false, p_modulate, p_transpose);
- }
- void Texture2D::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
- if (GDVIRTUAL_CALL(_draw_rect, p_canvas_item, p_rect, p_tile, p_modulate, p_transpose)) {
- return;
- }
- RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, get_rid(), p_tile, p_modulate, p_transpose);
- }
- void Texture2D::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
- if (GDVIRTUAL_CALL(_draw_rect_region, p_canvas_item, p_rect, p_src_rect, p_modulate, p_transpose, p_clip_uv)) {
- return;
- }
- RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, get_rid(), p_src_rect, p_modulate, p_transpose, p_clip_uv);
- }
- bool Texture2D::get_rect_region(const Rect2 &p_rect, const Rect2 &p_src_rect, Rect2 &r_rect, Rect2 &r_src_rect) const {
- r_rect = p_rect;
- r_src_rect = p_src_rect;
- return true;
- }
- Ref<Resource> Texture2D::create_placeholder() const {
- Ref<PlaceholderTexture2D> placeholder;
- placeholder.instantiate();
- placeholder->set_size(get_size());
- return placeholder;
- }
- void Texture2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_width"), &Texture2D::get_width);
- ClassDB::bind_method(D_METHOD("get_height"), &Texture2D::get_height);
- ClassDB::bind_method(D_METHOD("get_size"), &Texture2D::get_size);
- ClassDB::bind_method(D_METHOD("has_alpha"), &Texture2D::has_alpha);
- ClassDB::bind_method(D_METHOD("draw", "canvas_item", "position", "modulate", "transpose"), &Texture2D::draw, DEFVAL(Color(1, 1, 1)), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("draw_rect", "canvas_item", "rect", "tile", "modulate", "transpose"), &Texture2D::draw_rect, DEFVAL(Color(1, 1, 1)), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("draw_rect_region", "canvas_item", "rect", "src_rect", "modulate", "transpose", "clip_uv"), &Texture2D::draw_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(true));
- ClassDB::bind_method(D_METHOD("get_image"), &Texture2D::get_image);
- ClassDB::bind_method(D_METHOD("create_placeholder"), &Texture2D::create_placeholder);
- ADD_GROUP("", "");
- GDVIRTUAL_BIND(_get_width);
- GDVIRTUAL_BIND(_get_height);
- GDVIRTUAL_BIND(_is_pixel_opaque, "x", "y");
- GDVIRTUAL_BIND(_has_alpha);
- GDVIRTUAL_BIND(_draw, "to_canvas_item", "pos", "modulate", "transpose")
- GDVIRTUAL_BIND(_draw_rect, "to_canvas_item", "rect", "tile", "modulate", "transpose")
- GDVIRTUAL_BIND(_draw_rect_region, "to_canvas_item", "rect", "src_rect", "modulate", "transpose", "clip_uv");
- }
- Texture2D::Texture2D() {
- }
- TypedArray<Image> Texture3D::_get_datai() const {
- Vector<Ref<Image>> data = get_data();
- TypedArray<Image> ret;
- ret.resize(data.size());
- for (int i = 0; i < data.size(); i++) {
- ret[i] = data[i];
- }
- return ret;
- }
- Image::Format Texture3D::get_format() const {
- Image::Format ret = Image::FORMAT_MAX;
- GDVIRTUAL_CALL(_get_format, ret);
- return ret;
- }
- int Texture3D::get_width() const {
- int ret = 0;
- GDVIRTUAL_CALL(_get_width, ret);
- return ret;
- }
- int Texture3D::get_height() const {
- int ret = 0;
- GDVIRTUAL_CALL(_get_height, ret);
- return ret;
- }
- int Texture3D::get_depth() const {
- int ret = 0;
- GDVIRTUAL_CALL(_get_depth, ret);
- return ret;
- }
- bool Texture3D::has_mipmaps() const {
- bool ret = false;
- GDVIRTUAL_CALL(_has_mipmaps, ret);
- return ret;
- }
- Vector<Ref<Image>> Texture3D::get_data() const {
- TypedArray<Image> ret;
- GDVIRTUAL_CALL(_get_data, ret);
- Vector<Ref<Image>> data;
- data.resize(ret.size());
- for (int i = 0; i < data.size(); i++) {
- data.write[i] = ret[i];
- }
- return data;
- }
- void Texture3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_format"), &Texture3D::get_format);
- ClassDB::bind_method(D_METHOD("get_width"), &Texture3D::get_width);
- ClassDB::bind_method(D_METHOD("get_height"), &Texture3D::get_height);
- ClassDB::bind_method(D_METHOD("get_depth"), &Texture3D::get_depth);
- ClassDB::bind_method(D_METHOD("has_mipmaps"), &Texture3D::has_mipmaps);
- ClassDB::bind_method(D_METHOD("get_data"), &Texture3D::_get_datai);
- ClassDB::bind_method(D_METHOD("create_placeholder"), &Texture3D::create_placeholder);
- GDVIRTUAL_BIND(_get_format);
- GDVIRTUAL_BIND(_get_width);
- GDVIRTUAL_BIND(_get_height);
- GDVIRTUAL_BIND(_get_depth);
- GDVIRTUAL_BIND(_has_mipmaps);
- GDVIRTUAL_BIND(_get_data);
- }
- Ref<Resource> Texture3D::create_placeholder() const {
- Ref<PlaceholderTexture3D> placeholder;
- placeholder.instantiate();
- placeholder->set_size(Vector3i(get_width(), get_height(), get_depth()));
- return placeholder;
- }
- Image::Format TextureLayered::get_format() const {
- Image::Format ret = Image::FORMAT_MAX;
- GDVIRTUAL_CALL(_get_format, ret);
- return ret;
- }
- TextureLayered::LayeredType TextureLayered::get_layered_type() const {
- uint32_t ret = LAYERED_TYPE_2D_ARRAY;
- GDVIRTUAL_CALL(_get_layered_type, ret);
- return (LayeredType)ret;
- }
- int TextureLayered::get_width() const {
- int ret = 0;
- GDVIRTUAL_CALL(_get_width, ret);
- return ret;
- }
- int TextureLayered::get_height() const {
- int ret = 0;
- GDVIRTUAL_CALL(_get_height, ret);
- return ret;
- }
- int TextureLayered::get_layers() const {
- int ret = 0;
- GDVIRTUAL_CALL(_get_layers, ret);
- return ret;
- }
- bool TextureLayered::has_mipmaps() const {
- bool ret = false;
- GDVIRTUAL_CALL(_has_mipmaps, ret);
- return ret;
- }
- Ref<Image> TextureLayered::get_layer_data(int p_layer) const {
- Ref<Image> ret;
- GDVIRTUAL_CALL(_get_layer_data, p_layer, ret);
- return ret;
- }
- void TextureLayered::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_format"), &TextureLayered::get_format);
- ClassDB::bind_method(D_METHOD("get_layered_type"), &TextureLayered::get_layered_type);
- ClassDB::bind_method(D_METHOD("get_width"), &TextureLayered::get_width);
- ClassDB::bind_method(D_METHOD("get_height"), &TextureLayered::get_height);
- ClassDB::bind_method(D_METHOD("get_layers"), &TextureLayered::get_layers);
- ClassDB::bind_method(D_METHOD("has_mipmaps"), &TextureLayered::has_mipmaps);
- ClassDB::bind_method(D_METHOD("get_layer_data", "layer"), &TextureLayered::get_layer_data);
- BIND_ENUM_CONSTANT(LAYERED_TYPE_2D_ARRAY);
- BIND_ENUM_CONSTANT(LAYERED_TYPE_CUBEMAP);
- BIND_ENUM_CONSTANT(LAYERED_TYPE_CUBEMAP_ARRAY);
- GDVIRTUAL_BIND(_get_format);
- GDVIRTUAL_BIND(_get_layered_type);
- GDVIRTUAL_BIND(_get_width);
- GDVIRTUAL_BIND(_get_height);
- GDVIRTUAL_BIND(_get_layers);
- GDVIRTUAL_BIND(_has_mipmaps);
- GDVIRTUAL_BIND(_get_layer_data, "layer_index");
- }
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