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- /**************************************************************************/
- /* camera_texture.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef CAMERA_TEXTURE_H
- #define CAMERA_TEXTURE_H
- #include "scene/resources/texture.h"
- class CameraTexture : public Texture2D {
- GDCLASS(CameraTexture, Texture2D);
- private:
- mutable RID _texture;
- int camera_feed_id = 0;
- CameraServer::FeedImage which_feed = CameraServer::FEED_RGBA_IMAGE;
- protected:
- static void _bind_methods();
- void _on_format_changed();
- public:
- virtual int get_width() const override;
- virtual int get_height() const override;
- virtual RID get_rid() const override;
- virtual bool has_alpha() const override;
- virtual Ref<Image> get_image() const override;
- void set_camera_feed_id(int p_new_id);
- int get_camera_feed_id() const;
- void set_which_feed(CameraServer::FeedImage p_which);
- CameraServer::FeedImage get_which_feed() const;
- void set_camera_active(bool p_active);
- bool get_camera_active() const;
- CameraTexture();
- ~CameraTexture();
- };
- #endif // CAMERA_TEXTURE_H
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