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- /**************************************************************************/
- /* camera_attributes.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef CAMERA_ATTRIBUTES_H
- #define CAMERA_ATTRIBUTES_H
- #include "core/io/resource.h"
- #include "core/templates/rid.h"
- class CameraAttributes : public Resource {
- GDCLASS(CameraAttributes, Resource);
- private:
- RID camera_attributes;
- protected:
- static void _bind_methods();
- void _validate_property(PropertyInfo &p_property) const;
- float exposure_multiplier = 1.0;
- float exposure_sensitivity = 100.0; // In ISO.
- void _update_exposure();
- bool auto_exposure_enabled = false;
- float auto_exposure_min = 0.01;
- float auto_exposure_max = 64.0;
- float auto_exposure_speed = 0.5;
- float auto_exposure_scale = 0.4;
- virtual void _update_auto_exposure() {}
- public:
- virtual RID get_rid() const override;
- virtual float calculate_exposure_normalization() const { return 1.0; }
- void set_exposure_multiplier(float p_multiplier);
- float get_exposure_multiplier() const;
- void set_exposure_sensitivity(float p_sensitivity);
- float get_exposure_sensitivity() const;
- void set_auto_exposure_enabled(bool p_enabled);
- bool is_auto_exposure_enabled() const;
- void set_auto_exposure_speed(float p_auto_exposure_speed);
- float get_auto_exposure_speed() const;
- void set_auto_exposure_scale(float p_auto_exposure_scale);
- float get_auto_exposure_scale() const;
- CameraAttributes();
- ~CameraAttributes();
- };
- class CameraAttributesPractical : public CameraAttributes {
- GDCLASS(CameraAttributesPractical, CameraAttributes);
- private:
- // DOF blur
- bool dof_blur_far_enabled = false;
- float dof_blur_far_distance = 10.0;
- float dof_blur_far_transition = 5.0;
- bool dof_blur_near_enabled = false;
- float dof_blur_near_distance = 2.0;
- float dof_blur_near_transition = 1.0;
- float dof_blur_amount = 0.1;
- void _update_dof_blur();
- virtual void _update_auto_exposure() override;
- protected:
- static void _bind_methods();
- void _validate_property(PropertyInfo &p_property) const;
- public:
- // DOF blur
- void set_dof_blur_far_enabled(bool p_enabled);
- bool is_dof_blur_far_enabled() const;
- void set_dof_blur_far_distance(float p_distance);
- float get_dof_blur_far_distance() const;
- void set_dof_blur_far_transition(float p_distance);
- float get_dof_blur_far_transition() const;
- void set_dof_blur_near_enabled(bool p_enabled);
- bool is_dof_blur_near_enabled() const;
- void set_dof_blur_near_distance(float p_distance);
- float get_dof_blur_near_distance() const;
- void set_dof_blur_near_transition(float p_distance);
- float get_dof_blur_near_transition() const;
- void set_dof_blur_amount(float p_amount);
- float get_dof_blur_amount() const;
- void set_auto_exposure_min_sensitivity(float p_min);
- float get_auto_exposure_min_sensitivity() const;
- void set_auto_exposure_max_sensitivity(float p_max);
- float get_auto_exposure_max_sensitivity() const;
- virtual float calculate_exposure_normalization() const override;
- CameraAttributesPractical();
- ~CameraAttributesPractical();
- };
- class CameraAttributesPhysical : public CameraAttributes {
- GDCLASS(CameraAttributesPhysical, CameraAttributes);
- private:
- // Exposure
- float exposure_aperture = 16.0; // In f-stops;
- float exposure_shutter_speed = 100.0; // In 1 / seconds;
- // Camera properties.
- float frustum_focal_length = 35.0; // In millimeters.
- float frustum_focus_distance = 10.0; // In Meters.
- real_t frustum_near = 0.05;
- real_t frustum_far = 4000.0;
- real_t frustum_fov = 75.0;
- void _update_frustum();
- virtual void _update_auto_exposure() override;
- protected:
- static void _bind_methods();
- void _validate_property(PropertyInfo &property) const;
- public:
- void set_aperture(float p_aperture);
- float get_aperture() const;
- void set_shutter_speed(float p_shutter_speed);
- float get_shutter_speed() const;
- void set_focal_length(float p_focal_length);
- float get_focal_length() const;
- void set_focus_distance(float p_focus_distance);
- float get_focus_distance() const;
- void set_near(real_t p_near);
- real_t get_near() const;
- void set_far(real_t p_far);
- real_t get_far() const;
- real_t get_fov() const;
- void set_auto_exposure_min_exposure_value(float p_min);
- float get_auto_exposure_min_exposure_value() const;
- void set_auto_exposure_max_exposure_value(float p_max);
- float get_auto_exposure_max_exposure_value() const;
- virtual float calculate_exposure_normalization() const override;
- CameraAttributesPhysical();
- ~CameraAttributesPhysical();
- };
- #endif // CAMERA_ATTRIBUTES_H
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