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- /**************************************************************************/
- /* animation_player.compat.inc */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef DISABLE_DEPRECATED
- void AnimationPlayer::_set_process_callback_bind_compat_80813(AnimationPlayer::AnimationProcessCallback p_mode) {
- set_callback_mode_process(static_cast<AnimationMixer::AnimationCallbackModeProcess>(static_cast<int>(p_mode)));
- }
- AnimationPlayer::AnimationProcessCallback AnimationPlayer::_get_process_callback_bind_compat_80813() const {
- return static_cast<AnimationProcessCallback>(static_cast<int>(get_callback_mode_process()));
- }
- void AnimationPlayer::_set_method_call_mode_bind_compat_80813(AnimationPlayer::AnimationMethodCallMode p_mode) {
- set_callback_mode_method(static_cast<AnimationMixer::AnimationCallbackModeMethod>(static_cast<int>(p_mode)));
- }
- AnimationPlayer::AnimationMethodCallMode AnimationPlayer::_get_method_call_mode_bind_compat_80813() const {
- return static_cast<AnimationMethodCallMode>(static_cast<int>(get_callback_mode_method()));
- }
- void AnimationPlayer::_set_root_bind_compat_80813(const NodePath &p_root) {
- set_root_node(p_root);
- }
- NodePath AnimationPlayer::_get_root_bind_compat_80813() const {
- return get_root_node();
- }
- void AnimationPlayer::_seek_bind_compat_80813(double p_time, bool p_update) {
- seek(p_time, p_update, false);
- }
- void AnimationPlayer::_bind_compatibility_methods() {
- ClassDB::bind_method(D_METHOD("set_process_callback", "mode"), &AnimationPlayer::_set_process_callback_bind_compat_80813);
- ClassDB::bind_method(D_METHOD("get_process_callback"), &AnimationPlayer::_get_process_callback_bind_compat_80813);
- ClassDB::bind_method(D_METHOD("set_method_call_mode", "mode"), &AnimationPlayer::_set_method_call_mode_bind_compat_80813);
- ClassDB::bind_method(D_METHOD("get_method_call_mode"), &AnimationPlayer::_get_method_call_mode_bind_compat_80813);
- ClassDB::bind_method(D_METHOD("set_root", "path"), &AnimationPlayer::_set_root_bind_compat_80813);
- ClassDB::bind_method(D_METHOD("get_root"), &AnimationPlayer::_get_root_bind_compat_80813);
- ClassDB::bind_compatibility_method(D_METHOD("seek", "seconds", "update"), &AnimationPlayer::_seek_bind_compat_80813, DEFVAL(false));
- BIND_ENUM_CONSTANT(ANIMATION_PROCESS_PHYSICS);
- BIND_ENUM_CONSTANT(ANIMATION_PROCESS_IDLE);
- BIND_ENUM_CONSTANT(ANIMATION_PROCESS_MANUAL);
- BIND_ENUM_CONSTANT(ANIMATION_METHOD_CALL_DEFERRED);
- BIND_ENUM_CONSTANT(ANIMATION_METHOD_CALL_IMMEDIATE);
- }
- #endif // DISABLE_DEPRECATED
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