godot_res.rc 1.0 KB

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  1. #include "core/version.h"
  2. #ifndef _STR
  3. #define _STR(m_x) #m_x
  4. #define _MKSTR(m_x) _STR(m_x)
  5. #endif
  6. GODOT_ICON ICON platform/windows/godot.ico
  7. 1 VERSIONINFO
  8. FILEVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0
  9. PRODUCTVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0
  10. FILEOS 4
  11. FILETYPE 1
  12. BEGIN
  13. BLOCK "StringFileInfo"
  14. BEGIN
  15. BLOCK "040904b0"
  16. BEGIN
  17. VALUE "CompanyName", "Godot Engine"
  18. VALUE "FileDescription", VERSION_NAME
  19. VALUE "FileVersion", VERSION_NUMBER
  20. VALUE "ProductName", VERSION_NAME
  21. VALUE "Licence", "MIT"
  22. VALUE "LegalCopyright", "Copyright (c) 2007-" _MKSTR(VERSION_YEAR) " Juan Linietsky, Ariel Manzur and contributors"
  23. VALUE "Info", "https://godotengine.org"
  24. VALUE "ProductVersion", VERSION_FULL_BUILD
  25. END
  26. END
  27. BLOCK "VarFileInfo"
  28. BEGIN
  29. VALUE "Translation", 0x409, 1200
  30. END
  31. END