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- #include "core/version.h"
- #ifndef _STR
- #define _STR(m_x) #m_x
- #define _MKSTR(m_x) _STR(m_x)
- #endif
- GODOT_ICON ICON platform/windows/godot.ico
- 1 VERSIONINFO
- FILEVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0
- PRODUCTVERSION VERSION_MAJOR,VERSION_MINOR,VERSION_PATCH,0
- FILEOS 4
- FILETYPE 1
- BEGIN
- BLOCK "StringFileInfo"
- BEGIN
- BLOCK "040904b0"
- BEGIN
- VALUE "CompanyName", "Godot Engine"
- VALUE "FileDescription", VERSION_NAME
- VALUE "FileVersion", VERSION_NUMBER
- VALUE "ProductName", VERSION_NAME
- VALUE "Licence", "MIT"
- VALUE "LegalCopyright", "Copyright (c) 2007-" _MKSTR(VERSION_YEAR) " Juan Linietsky, Ariel Manzur and contributors"
- VALUE "Info", "https://godotengine.org"
- VALUE "ProductVersion", VERSION_FULL_BUILD
- END
- END
- BLOCK "VarFileInfo"
- BEGIN
- VALUE "Translation", 0x409, 1200
- END
- END
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