Thaddeus Crews
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88d9903f6d
Merge pull request #86138 from EnlightenedOne/master
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2 veckor sedan |
EnlightenedOne
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1d141ab32a
Fix Frustum Sky projection translation logic, all pipelines, fixes 63863
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9 månader sedan |
maxime.chambefort
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6f846eb5c5
Added external camera feed from external plugin on Android
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8 månader sedan |
Hugo Locurcio
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0eb06da057
Jitter shadow map dithering pattern across frames when TAA is enabled
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1 år sedan |
Bastiaan Olij
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5a98845655
Implement hooks into renderer
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1 år sedan |
Eidolon
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08f4560e69
Add optional depth fog
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2 år sedan |
Silc Lizard (Tokage) Renew
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67e38709fd
Avoid unqualified-id "near" and "far" in Node3DEditor/Viewport
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9 månader sedan |
Pedro J. Estébanez
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fe4850c0d0
Use mingw-std-threads in MinGW builds
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1 år sedan |
Raul Santos
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7560340ef6
Rename `center` method to `get_center` in Plane.
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1 år sedan |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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1 år sedan |
NumbuhFour
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1b09fd5410
Implement CAMERA_VISIBLE_LAYERS as built-in shader variable
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2 år sedan |
Rémi Verschelde
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d63c6fc463
Merge pull request #60185 from Calinou/environment-fog-and-sky-affect
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2 år sedan |
Hugo Locurcio
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699e9f7966
Add Environment properties to control fog rendering on background sky
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2 år sedan |
clayjohn
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385ee5c70b
Implement Physical Light Units as an optional setting.
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2 år sedan |
Bastiaan Olij
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f579125eeb
Restructure environment in render implementation
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2 år sedan |
Bastiaan Olij
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0bd042c601
Change RendererSceneRender::GeometryInstance so more code is shared among renderers
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2 år sedan |
reduz
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455c06ecd4
Implement Vector4, Vector4i, Projection
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2 år sedan |
jfons
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ba832d83b2
Initial TAA implementation
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2 år sedan |
Aaron Franke
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fa7a7795f0
Rename Basis get_axis to get_column, remove redundant methods
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2 år sedan |
Hugo Locurcio
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eb497bbaa7
Fix "ortogonal" -> "orthogonal" typo in rasterizer code
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2 år sedan |
Rémi Verschelde
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fe52458154
Update copyright statements to 2022
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2 år sedan |
mennomax
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b4eeeb315a
Swap args of Plane(point, normal) constructor
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3 år sedan |
Bastiaan Olij
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b1bbbb4439
Inverse XR camera offset for stereoscopic rendering
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3 år sedan |
Bastiaan Olij
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15c1a76361
Add stereoscopic rendering through multiview
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3 år sedan |
Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
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3 år sedan |
reduz
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2787ad65be
RenderingServer reorganization
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4 år sedan |