Historique des commits

Auteur SHA1 Message Date
  Thaddeus Crews 0163705640 SCons: Add method to generate raw cstrings il y a 4 mois
  Jakub Marcowski d9f8ef68df Update pre-commit hooks configuration to use `ruff` instead of `black` il y a 6 mois
  Rémi Verschelde 7d03b1de0b Style: Trim trailing whitespace and ensure newline at EOF il y a 6 mois
  Thaddeus Crews e0e8ce1fc0 SCons: Colorize warnings/errors during generation il y a 7 mois
  A Thousand Ships 4933fa8bf5 [Buildsystem] Fix encoding when reading files il y a 8 mois
  Thaddeus Crews 5a6e3cbcb0 SCons: Remove `run_in_subprocess` dependency il y a 8 mois
  Thaddeus Crews fb299d0fb1 SCons: Ensure `with` statement where applicable il y a 8 mois
  Thaddeus Crews d9fa40f2df Enforce `\n` eol for Python writes il y a 8 mois
  Rémi Verschelde 3a08c646ee Pre-commit: Update to clang-format 17.0.6 and black 24.2.0 il y a 9 mois
  Thaddeus Crews 8cd984b3cb SCons: Update mypy il y a 1 an
  clayjohn 51ed3aef63 Vertex and attribute compression to reduce the size of the vertex format. il y a 1 an
  Rémi Verschelde c9c941e339 CI: Update static checks to black 23.3.0 il y a 1 an
  Bradley Clemetson 2302c7102f Allow for external python scripts to call the build python headers via external scripts il y a 1 an
  clayjohn 9ce57050a5 Add GPUParticles to the OpenGL3 renderer. il y a 2 ans
  Aaron Franke 2cea42cc7f Rename Projection `matrix` to `columns` il y a 2 ans
  Jiri Suchan c5bd2f9dce ci: add Python static analysis check via mypy il y a 2 ans
  Jiri Suchan 388d35b74d ci: add basic test pipeline for shader builders il y a 2 ans
  reduz 455c06ecd4 Implement Vector4, Vector4i, Projection il y a 2 ans
  Aaron Franke 1bf94dff3a Rename Basis "elements" to "rows" il y a 2 ans
  Aaron Franke b831fb0a54 Rename Transform2D "elements" to "columns" il y a 2 ans
  Marcel Admiraal 872ce9adb7 Fix typo in gles3_builders.py il y a 2 ans
  clayjohn 99064d57db New OpenGL batching canvas renderer il y a 3 ans
  reduz 98ac002c34 WIP New GLES3 Shader Compiler il y a 3 ans
  Aaron Franke e9808e3d9a Add a double-precision editor build to CI il y a 3 ans
  Clay John 8a10bb7d0d Use OpenGL 3.3 core profile instead of compatibility profile il y a 3 ans