提交历史

作者 SHA1 备注 提交日期
  Bastiaan Olij aa260e5f3d Implement glow/bloom on compatibility renderer 10 月之前
  Alula ea229f5148 OpenGL: Implement 3D Texture support 1 年之前
  clayjohn efb1cbaad4 Add GLES3 infrastructure for lightmap baking in the compatibility backend 10 月之前
  clayjohn e69968b794 Only copy the relevant portion of the screen when copying to backbuffer in Compatibility backend 1 年之前
  clayjohn cb7200b028 Implement 3D shadows in the GL Compatibility renderer 1 年之前
  clayjohn 9721a27427 Use Gaussian approximation for backbuffer mipmaps in GL Compatibility renderer 1 年之前
  Bradley Clemetson 2302c7102f Allow for external python scripts to call the build python headers via external scripts 1 年之前
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 1 年之前
  clayjohn 2ec234ff67 Add 2D shadows and canvas SDF to OpenGL3 renderer 2 年之前
  clayjohn e600fb93a5 Add 2D lights to OpenGL3 canvas renderer 2 年之前
  Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency 2 年之前
  clayjohn 3e20c1347d Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer 2 年之前