Historique des commits

Auteur SHA1 Message Date
  Bastiaan Olij aa260e5f3d Implement glow/bloom on compatibility renderer il y a 10 mois
  Alula ea229f5148 OpenGL: Implement 3D Texture support il y a 1 an
  clayjohn efb1cbaad4 Add GLES3 infrastructure for lightmap baking in the compatibility backend il y a 10 mois
  clayjohn e69968b794 Only copy the relevant portion of the screen when copying to backbuffer in Compatibility backend il y a 1 an
  clayjohn cb7200b028 Implement 3D shadows in the GL Compatibility renderer il y a 1 an
  clayjohn 9721a27427 Use Gaussian approximation for backbuffer mipmaps in GL Compatibility renderer il y a 1 an
  Bradley Clemetson 2302c7102f Allow for external python scripts to call the build python headers via external scripts il y a 1 an
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all il y a 1 an
  clayjohn 2ec234ff67 Add 2D shadows and canvas SDF to OpenGL3 renderer il y a 2 ans
  clayjohn e600fb93a5 Add 2D lights to OpenGL3 canvas renderer il y a 2 ans
  Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency il y a 2 ans
  clayjohn 3e20c1347d Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer il y a 2 ans