Историја ревизија

Аутор SHA1 Порука Датум
  Yuri Roubinsky 371d48aea1 [3.2] Fix shader's length() function parsing in expressions пре 4 година
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 пре 4 година
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 пре 6 година
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path пре 6 година
  Thomas Herzog b4d3f541e7 add 3D textures пре 6 година
  karroffel bb655856e2 using TIME in light shader enables uses_fragment_time пре 6 година
  Juan Linietsky a195f81a6a Improve detection of variable writing in shader, fixes #15177 пре 7 година
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting пре 7 година
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 пре 7 година
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers пре 7 година
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line пре 7 година
  Juan Linietsky 74808ac4d9 New particle system, mostly working, some small features missing. пре 7 година
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) пре 7 година
  Rémi Verschelde e1c1d7d1d7 Add a bunch of missing Godot headers in own files пре 7 година
  Juan Linietsky 27a46d78ec Subsurface scattering material param is now working! пре 8 година
  Juan Linietsky cacf9ebb7f all light types and shadows are working, pending a lot of clean-up пре 8 година
  Juan Linietsky d6567010bf -Many many fixes пре 8 година
  Juan Linietsky 1527cf8c0d 2D Shaders are working again using the new syntax, though all is buggy in general пре 8 година