História revízii

Autor SHA1 Správa Dátum
  Rémi Verschelde 71066cd63b Update copyright statements to 2022 3 rokov pred
  Marcel Admiraal 5a58516231 Remove duplicate ERR_PRINTS macro 3 rokov pred
  Rémi Verschelde 140350d767 Style: Enforce braces around if blocks and loops 3 rokov pred
  Rémi Verschelde b5e1e05ef2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 3 rokov pred
  Ev1lbl0w bae4b0c952 Fix negative VRAM values 4 rokov pred
  lawnjelly 2527067c4d Partially revert change to BVH render tree update method 4 rokov pred
  lawnjelly 4954a869bb BVH render tree new updating scheme 4 rokov pred
  Rémi Verschelde 49646383f1 Update copyright statements to 2021 4 rokov pred
  Pedro J. Estébanez 1ff7b0a0a9 Add shader time scaling 4 rokov pred
  Hugo Locurcio 0cad2c0cd1 Add VisualServer methods to get the video adapter name and vendor 5 rokov pred
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 rokov pred
  Bojidar Marinov f7dad789e9 Fix various memory leaks and errors 5 rokov pred
  Hugo Locurcio 786a7341a7 Add an option to disable boot splash filtering 5 rokov pred
  qarmin 66a36ba474 Fix some unincialised variables 5 rokov pred
  Juan Linietsky 34dd772054 Properly redraw if something animated is visible 6 rokov pred
  Rémi Verschelde 75dae1b9a9 Drivers, main, servers: Ensure classes match their header filename 6 rokov pred
  Rémi Verschelde b7cc2bb1e2 Core: Ensure classes match their header filename 6 rokov pred
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 rokov pred
  Juan Linietsky c83742ba86 -Lightmap and lightmap capture support for GLES2 6 rokov pred
  Rémi Verschelde cda5b0bfe1 Fix warnings about unused variables [-Wunused-variable] 6 rokov pred
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 6 rokov pred
  Juan Linietsky 7b63c6323d Clear color was not correctly being set, fixes #4939 6 rokov pred
  Rémi Verschelde 237148e80f Merge pull request #18368 from Gamblify/RasterizerEngineSync 6 rokov pred
  Juan Linietsky de910f8c26 Finally figured out how to implement AnimatedTexture properly. 6 rokov pred
  Juan Linietsky 7dcaabaf19 Support for CPU based particles, which aids compatibility with OpenGL ES 2.0 6 rokov pred
  Gustav Lund 35eb7f2d6a Rasterizers are now in sync with engine 6 rokov pred
  Wilson E. Alvarez e9ac87390c Fixed several leaks in VisualServerScene, RasterizerSceneGLES3 and RasterizerGLES3 7 rokov pred
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 rokov pred
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 rokov pred
  Juan Linietsky 652c98a7be Add epic hack so vsync can be toggled in run-time from script. Fixes #14458. 7 rokov pred