Ricardo Buring
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f7c191e179
In final phase of test_body_motion, move and cull AABB for body once instead of for every shape
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3 år sedan |
Rémi Verschelde
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71066cd63b
Update copyright statements to 2022
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3 år sedan |
PouleyKetchoupp
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48144ed40e
Fix physics BVH broadphase update when changing collision layer/mask
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3 år sedan |
Rémi Verschelde
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abb1413e0f
Merge pull request #53453 from nekomatata/fix-rayshape-snap-3.x
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3 år sedan |
PouleyKetchoupp
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255febefb2
Fix Rayshape recovery in test_body_ray_separation
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4 år sedan |
PouleyKetchoupp
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9bc1b4b90e
Improved logic for KinematicBody collision recovery depth
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3 år sedan |
PouleyKetchoupp
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beeebb4c2f
More accurate unsafe motion calculation
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3 år sedan |
PouleyKetchoupp
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2fbb6fff4e
Fix move_and_collide causing sliding on slopes
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3 år sedan |
fabriceci
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fba4c9d552
Fixing 2D moving platform logic
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3 år sedan |
PouleyKetchoupp
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10fdd196b7
Fix and clean disabled shapes handling in godot physics servers
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3 år sedan |
Rémi Verschelde
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140350d767
Style: Enforce braces around if blocks and loops
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3 år sedan |
Rémi Verschelde
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b4af1eba0a
Style: Enforce use of bool literals instead of integers
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3 år sedan |
Rémi Verschelde
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a828398655
Style: Replaces uses of 0/NULL by nullptr (C++11)
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3 år sedan |
Rémi Verschelde
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b5e1e05ef2
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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3 år sedan |
Rémi Verschelde
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64a63e0861
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
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3 år sedan |
PouleyKetchoupp
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9cefab24e0
Fix test_body_motion recovery
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4 år sedan |
Rémi Verschelde
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152415a006
Merge pull request #43924 from madmiraal/fix-43588-3.2
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4 år sedan |
Rémi Verschelde
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49646383f1
Update copyright statements to 2021
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4 år sedan |
Marcel Admiraal
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1061bb364e
Fix multiple issues with one-way collisions
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4 år sedan |
Marcel Admiraal
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2e99b5b137
Fix cast_motion sometimes failing
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4 år sedan |
Rémi Verschelde
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400a780050
Revert "Allow Area2D and 3D mouse events without a collision layer"
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4 år sedan |
Tomasz Chabora
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15850687a8
Allow Area2D and 3D mouse events without a collision layer
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4 år sedan |
Marcel Admiraal
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5794a4e11e
Test collision mask before creating constraint pair in Godot physics
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4 år sedan |
Rémi Verschelde
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a7f49ac9a1
Update copyright statements to 2020
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5 år sedan |
qarmin
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e0b5b21863
Add some code changes/fixes proposed by Coverity and Clang Tidy
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5 år sedan |
qarmin
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4e5310cc60
Some code changed with Clang-Tidy
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5 år sedan |
Rémi Verschelde
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e0574e1d98
Fix typos with codespell
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5 år sedan |
qarmin
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856a8226a5
Small fixes, mostly dupicated code
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5 år sedan |
Juan Linietsky
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87b303aa95
Fixed bugs in test body motion and removed unnecesary test in move_and_slide. Fixes #25968
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6 år sedan |
marxin
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8d51618949
Add -Wshadow=local to warnings and fix reported issues.
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6 år sedan |