Historique des commits

Auteur SHA1 Message Date
  Ricardo Buring f7c191e179 In final phase of test_body_motion, move and cull AABB for body once instead of for every shape il y a 3 ans
  Rémi Verschelde 71066cd63b Update copyright statements to 2022 il y a 3 ans
  PouleyKetchoupp 48144ed40e Fix physics BVH broadphase update when changing collision layer/mask il y a 3 ans
  Rémi Verschelde abb1413e0f Merge pull request #53453 from nekomatata/fix-rayshape-snap-3.x il y a 3 ans
  PouleyKetchoupp 255febefb2 Fix Rayshape recovery in test_body_ray_separation il y a 4 ans
  PouleyKetchoupp 9bc1b4b90e Improved logic for KinematicBody collision recovery depth il y a 3 ans
  PouleyKetchoupp beeebb4c2f More accurate unsafe motion calculation il y a 3 ans
  PouleyKetchoupp 2fbb6fff4e Fix move_and_collide causing sliding on slopes il y a 3 ans
  fabriceci fba4c9d552 Fixing 2D moving platform logic il y a 3 ans
  PouleyKetchoupp 10fdd196b7 Fix and clean disabled shapes handling in godot physics servers il y a 3 ans
  Rémi Verschelde 140350d767 Style: Enforce braces around if blocks and loops il y a 3 ans
  Rémi Verschelde b4af1eba0a Style: Enforce use of bool literals instead of integers il y a 3 ans
  Rémi Verschelde a828398655 Style: Replaces uses of 0/NULL by nullptr (C++11) il y a 3 ans
  Rémi Verschelde b5e1e05ef2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks il y a 3 ans
  Rémi Verschelde 64a63e0861 Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine il y a 3 ans
  PouleyKetchoupp 9cefab24e0 Fix test_body_motion recovery il y a 4 ans
  Rémi Verschelde 152415a006 Merge pull request #43924 from madmiraal/fix-43588-3.2 il y a 4 ans
  Rémi Verschelde 49646383f1 Update copyright statements to 2021 il y a 4 ans
  Marcel Admiraal 1061bb364e Fix multiple issues with one-way collisions il y a 4 ans
  Marcel Admiraal 2e99b5b137 Fix cast_motion sometimes failing il y a 4 ans
  Rémi Verschelde 400a780050 Revert "Allow Area2D and 3D mouse events without a collision layer" il y a 4 ans
  Tomasz Chabora 15850687a8 Allow Area2D and 3D mouse events without a collision layer il y a 4 ans
  Marcel Admiraal 5794a4e11e Test collision mask before creating constraint pair in Godot physics il y a 4 ans
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 il y a 5 ans
  qarmin e0b5b21863 Add some code changes/fixes proposed by Coverity and Clang Tidy il y a 5 ans
  qarmin 4e5310cc60 Some code changed with Clang-Tidy il y a 5 ans
  Rémi Verschelde e0574e1d98 Fix typos with codespell il y a 5 ans
  qarmin 856a8226a5 Small fixes, mostly dupicated code il y a 5 ans
  Juan Linietsky 87b303aa95 Fixed bugs in test body motion and removed unnecesary test in move_and_slide. Fixes #25968 il y a 6 ans
  marxin 8d51618949 Add -Wshadow=local to warnings and fix reported issues. il y a 6 ans