Commit történet

Szerző SHA1 Üzenet Dátum
  Rémi Verschelde 16f6a5b139 One Copyright Update to rule them all 2 éve
  Rémi Verschelde 818f1eed31 Code quality: Fix header guards consistency 2 éve
  bruvzg 1ab459a951 Fix material shader key for SDF fonts. 2 éve
  bruvzg dc6d8d6098 Backport Label3D node implementation and Sprite*3D material render priority. 2 éve
  Rémi Verschelde a627cdafc5 Update copyright statements to 2022 3 éve
  Pedro J. Estébanez 4c710780d4 Implement async shader compilation plus caching for GL ES 3 3 éve
  Tom Coxon 9e9bac1549 Prevent shaders from generating code before the constructor finishes. 3 éve
  clayjohn 0445531ced Force vertex shading in SpatialMaterial when used 4 éve
  Rémi Verschelde b5e1e05ef2 Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 3 éve
  Pedro J. Estébanez 4ddcdc031b Modernize Mutex 4 éve
  Rémi Verschelde 49646383f1 Update copyright statements to 2021 4 éve
  Rémi Verschelde 8d00dcb421 Merge pull request #35670 from clayjohn/material-flag-cache 5 éve
  clayjohn ec4d606e07 Add an extra bit to material flag cache 5 éve
  Rémi Verschelde bb6c0d3e8b doc: Complete documentation for VideoStreams 5 éve
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 5 éve
  clayjohn 85dba0c09d Fix bug where specularmode disabled is not cached 5 éve
  clayjohn 2bc6302607 Properly update texture when roughness/metallic set 5 éve
  Rémi Verschelde 9762372329 Merge pull request #30635 from KoBeWi/billbo_3dns 5 éve
  Tomasz Chabora b055ade1c3 Add a Billboard property for Sprite3D 5 éve
  IAmActuallyCthulhu 82b9557803 Remove redundant author doc comments 5 éve
  JohnJLight 38d3bfe971 Made use of semicolons more consitent, fixed formatting 6 éve
  Bastiaan Olij 3ea778e66e Implement shadow to opacity 5 éve
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 éve
  Ibrahn Sahir c1f5233217 Moved dirty material lists from static to lifetime controlled by main. 6 éve
  Juan Linietsky 89a76f21ed Ability to toggle flipping of tangent and binormal in depth parallax materials. Fixes #15934. 6 éve
  JFonS 85ce4a67ed Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D 6 éve
  Rémi Verschelde dec20a987b Fix some warnings raised by MSVC 2017 6 éve
  Juan Linietsky c83742ba86 -Lightmap and lightmap capture support for GLES2 6 éve
  JFonS 3cedec5f75 Set uniform default values in inspector 6 éve
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 6 éve