Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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2 vuotta sitten |
clayjohn
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154b9c1c91
Use a giant UBO to optimize performance in 2D
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2 vuotta sitten |
Bastiaan Olij
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ecfcfd97fa
Split dependency logic
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2 vuotta sitten |
Bastiaan Olij
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997810e417
Split GI effects and fix stereoscopic rendering of GI effects
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2 vuotta sitten |
clayjohn
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3bb8e6a9fe
SkyShaders working
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2 vuotta sitten |
Bastiaan Olij
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0b4fd92a17
Moved particles into ParticlesStorage
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2 vuotta sitten |
Bastiaan Olij
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b6faf6c6c0
Move light, reflection probe and lightmap into LightStorage
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2 vuotta sitten |
Bastiaan Olij
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6b28d94e77
Merge canvas and decal into TextureStorage and add render target
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2 vuotta sitten |
Bastiaan Olij
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b8be7903f3
Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage
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2 vuotta sitten |
Bastiaan Olij
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36defd1179
Extract global variable, shader and material storage
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2 vuotta sitten |
Bastiaan Olij
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0fe06e9467
Extract Decal and Decal atlas from Storage class
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3 vuotta sitten |
Bastiaan Olij
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57e5a33623
Split dummy renderer classes into separate files
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3 vuotta sitten |