Commit History

Autor SHA1 Mensaxe Data
  Lucas Ângelo 9f68b4fea3 Trunc shader function fixed %!s(int64=3) %!d(string=hai) anos
  Rémi Verschelde 42d385b312 clang-format: Disable alignment of operands, too unreliable %!s(int64=3) %!d(string=hai) anos
  Marcus Brummer b02900478f Fixed the inverse(mat3) polyfill for GLES2 %!s(int64=4) %!d(string=hai) anos
  Yuri Roubinski 4dcee2035a Implemented inverse shader function to GLES2 %!s(int64=5) %!d(string=hai) anos
  Yuri Roubinski 393f142495 Fix GLES2 rendering %!s(int64=5) %!d(string=hai) anos
  Chaosus 8b4c538ab2 Expose several GLES3 built-ins to GLES2 %!s(int64=5) %!d(string=hai) anos
  clayjohn 3f25dde6b4 added round function to gles2 %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 764671d2d0 Revert "GLES2: Ensure extension checks for texture2DLod" %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 4cdb2d0502 Revert "GLES2: Fix regression on texture2DLod extension checks" %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 8c2d38152f GLES2: Fix regression on texture2DLod extension checks %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde f5f565e3e4 GLES2: Ensure extension checks for texture2DLod %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 85bb1c445c Style: Run clang-format on shaders again %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky c24277a520 -Many GLES2 optimizations %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde e68b96928b Style: Fix code formatting in GLES2 shaders %!s(int64=6) %!d(string=hai) anos
  Thomas Herzog 8e7454e5d7 enable hardware skeletons %!s(int64=6) %!d(string=hai) anos
  karroffel b64171e79c add initial GLES2 3D renderer %!s(int64=7) %!d(string=hai) anos