Rémi Verschelde
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1426cd3b3a
One Copyright Update to rule them all
|
il y a 1 an |
Rémi Verschelde
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818f1eed31
Code quality: Fix header guards consistency
|
il y a 2 ans |
Rémi Verschelde
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a627cdafc5
Update copyright statements to 2022
|
il y a 2 ans |
Rémi Verschelde
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a828398655
Style: Replaces uses of 0/NULL by nullptr (C++11)
|
il y a 3 ans |
Rémi Verschelde
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b5e1e05ef2
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
il y a 3 ans |
Rémi Verschelde
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49646383f1
Update copyright statements to 2021
|
il y a 4 ans |
Rémi Verschelde
|
a7f49ac9a1
Update copyright statements to 2020
|
il y a 5 ans |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
|
il y a 6 ans |
Andrea Catania
|
a42765dada
Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet
|
il y a 6 ans |
Rémi Verschelde
|
e4213e66b2
Add missing copyright headers and fix formatting
|
il y a 7 ans |
Rémi Verschelde
|
b50a9114b1
Update copyright statements to 2018
|
il y a 7 ans |
Rémi Verschelde
|
bd282ff43f
Use HTTPS URL for Godot's website in the headers
|
il y a 7 ans |
Rémi Verschelde
|
df61dc4b2b
Add "Godot Engine contributors" copyright line
|
il y a 7 ans |
Rémi Verschelde
|
5dbf1809c6
A Whole New World (clang-format edition)
|
il y a 7 ans |
Ferenc Arn
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eae94ba1c8
Use real_t as floating point type in physics code.
|
il y a 7 ans |
Rémi Verschelde
|
3f3f5a5359
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
|
il y a 8 ans |
Rémi Verschelde
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c7bc44d5ad
Welcome in 2017, dear changelog reader!
|
il y a 8 ans |
Juan Linietsky
|
22d83bc9f6
Begining of GLES3 renderer:
|
il y a 8 ans |
George Marques
|
5be9ff7b67
Update copyright to 2016 in headers
|
il y a 9 ans |
Juan Linietsky
|
fdaa2920eb
Updated copyright year in all headers
|
il y a 9 ans |
Juan Linietsky
|
b24fe3dd20
Huge Amount of BugFix
|
il y a 10 ans |
Juan Linietsky
|
0b806ee0fc
GODOT IS OPEN SOURCE
|
il y a 10 ans |