Juan Linietsky
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407b16ab00
Debug CanvasItem redraw
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1 год назад |
SlugFiller
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f25508befb
Fixes a canvas item set to clip children being drawn as black if no children are visible
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1 год назад |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
|
1 год назад |
clayjohn
|
2ec234ff67
Add 2D shadows and canvas SDF to OpenGL3 renderer
|
2 лет назад |
bruvzg
|
bcc3643989
Add font LCD sub-pixel anti-aliasing support.
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2 лет назад |
Rémi Verschelde
|
90019676b0
Code quality: Fix header guards consistency
|
2 лет назад |
reduz
|
455c06ecd4
Implement Vector4, Vector4i, Projection
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2 лет назад |
Bastiaan Olij
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ecfcfd97fa
Split dependency logic
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2 лет назад |
clayjohn
|
7b71545652
Remove mesh and particles RD dependencies from canvas rendering server
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2 лет назад |
clayjohn
|
fb860265e0
Implement 2D Meshes and MultiMeshes in GLES3 backend
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2 лет назад |
Bastiaan Olij
|
0b4fd92a17
Moved particles into ParticlesStorage
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2 лет назад |
Rémi Verschelde
|
f8ab79e68a
Zero initialize all pointer class and struct members
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2 лет назад |
Bastiaan Olij
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b8be7903f3
Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage
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2 лет назад |
Rémi Verschelde
|
fe52458154
Update copyright statements to 2022
|
2 лет назад |
bruvzg
|
4c3f7d1290
Makes FontData importable resource.
|
4 лет назад |
reduz
|
37776b2867
Clean up RenderingServer and its bindings
|
3 лет назад |
reduz
|
94d31ac327
Implement animation slice drawing in CanvasItem
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3 лет назад |
lawnjelly
|
07ca9cd263
[4] Fix canvas rect bound calculation
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3 лет назад |
reduz
|
479391ef54
Fixes missng 2D engine bits
|
3 лет назад |
Rémi Verschelde
|
b5334d14f7
Update copyright statements to 2021
|
4 лет назад |
reduz
|
2787ad65be
RenderingServer reorganization
|
4 лет назад |