bruvzg
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1887a9df19
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
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3 gadi atpakaļ |
Yuri Rubinsky
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94831c7209
Forbid passing multiview sampler to the custom function in shaders
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1 gadu atpakaļ |
Bastiaan Olij
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67cb660532
Fix issue with clearing screen after part has been drawn
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1 gadu atpakaļ |
Rémi Verschelde
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d95794ec8a
One Copyright Update to rule them all
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1 gadu atpakaļ |
David Snopek
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398ee08375
Add multiview to the opengl3 driver
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2 gadi atpakaļ |
clayjohn
|
154b9c1c91
Use a giant UBO to optimize performance in 2D
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2 gadi atpakaļ |
Rémi Verschelde
|
90019676b0
Code quality: Fix header guards consistency
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2 gadi atpakaļ |
Bastiaan Olij
|
ecfcfd97fa
Split dependency logic
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2 gadi atpakaļ |
Bastiaan Olij
|
997810e417
Split GI effects and fix stereoscopic rendering of GI effects
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2 gadi atpakaļ |
clayjohn
|
3e20c1347d
Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer
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2 gadi atpakaļ |
clayjohn
|
3bb8e6a9fe
SkyShaders working
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2 gadi atpakaļ |
clayjohn
|
2f2064fe3d
Overhaul GLES3: Add basis for 3D renderer, overhaul materials and textures
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2 gadi atpakaļ |
clayjohn
|
3a4b9b47fd
Initialize OpenGL before rasterizers in GLES3
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2 gadi atpakaļ |
Bastiaan Olij
|
0b4fd92a17
Moved particles into ParticlesStorage
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2 gadi atpakaļ |
Bastiaan Olij
|
b6faf6c6c0
Move light, reflection probe and lightmap into LightStorage
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2 gadi atpakaļ |
Bastiaan Olij
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6b28d94e77
Merge canvas and decal into TextureStorage and add render target
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2 gadi atpakaļ |
Bastiaan Olij
|
b8be7903f3
Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage
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2 gadi atpakaļ |
Bastiaan Olij
|
36defd1179
Extract global variable, shader and material storage
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2 gadi atpakaļ |
Bastiaan Olij
|
0fe06e9467
Extract Decal and Decal atlas from Storage class
|
2 gadi atpakaļ |
Bastiaan Olij
|
57e5a33623
Split dummy renderer classes into separate files
|
2 gadi atpakaļ |
Rémi Verschelde
|
cba2fd2e80
Revert "Add new scaling modes for splash screen"
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2 gadi atpakaļ |
Samuel Pedrajas
|
fcc9f5ce39
Add new scaling modes for splash screen
|
3 gadi atpakaļ |
clayjohn
|
99064d57db
New OpenGL batching canvas renderer
|
3 gadi atpakaļ |
Rémi Verschelde
|
fe52458154
Update copyright statements to 2022
|
2 gadi atpakaļ |
Clay John
|
8a10bb7d0d
Use OpenGL 3.3 core profile instead of compatibility profile
|
3 gadi atpakaļ |
Rémi Verschelde
|
386968ea97
Remove obsolete GLES3 backend
|
4 gadi atpakaļ |
Rémi Verschelde
|
a7f49ac9a1
Update copyright statements to 2020
|
4 gadi atpakaļ |
Hugo Locurcio
|
786a7341a7
Add an option to disable boot splash filtering
|
5 gadi atpakaļ |
Bastiaan Olij
|
8349d4fbd9
Add option to have viewport render into supplied texture
|
5 gadi atpakaļ |
Rémi Verschelde
|
b16c309f82
Update copyright statements to 2019
|
6 gadi atpakaļ |