Historique des commits

Auteur SHA1 Message Date
  bruvzg 1887a9df19 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. il y a 3 ans
  Yuri Rubinsky 94831c7209 Forbid passing multiview sampler to the custom function in shaders il y a 1 an
  Bastiaan Olij 67cb660532 Fix issue with clearing screen after part has been drawn il y a 1 an
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all il y a 1 an
  David Snopek 398ee08375 Add multiview to the opengl3 driver il y a 2 ans
  clayjohn 154b9c1c91 Use a giant UBO to optimize performance in 2D il y a 2 ans
  Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency il y a 2 ans
  Bastiaan Olij ecfcfd97fa Split dependency logic il y a 2 ans
  Bastiaan Olij 997810e417 Split GI effects and fix stereoscopic rendering of GI effects il y a 2 ans
  clayjohn 3e20c1347d Add clipping, backbuffer, and CanvasGroups to 2D GLES3 renderer il y a 2 ans
  clayjohn 3bb8e6a9fe SkyShaders working il y a 2 ans
  clayjohn 2f2064fe3d Overhaul GLES3: Add basis for 3D renderer, overhaul materials and textures il y a 2 ans
  clayjohn 3a4b9b47fd Initialize OpenGL before rasterizers in GLES3 il y a 2 ans
  Bastiaan Olij 0b4fd92a17 Moved particles into ParticlesStorage il y a 2 ans
  Bastiaan Olij b6faf6c6c0 Move light, reflection probe and lightmap into LightStorage il y a 2 ans
  Bastiaan Olij 6b28d94e77 Merge canvas and decal into TextureStorage and add render target il y a 2 ans
  Bastiaan Olij b8be7903f3 Move storage for Mesh, MeshInstance, MultiMesh and Skeleton into MeshStorage il y a 2 ans
  Bastiaan Olij 36defd1179 Extract global variable, shader and material storage il y a 2 ans
  Bastiaan Olij 0fe06e9467 Extract Decal and Decal atlas from Storage class il y a 2 ans
  Bastiaan Olij 57e5a33623 Split dummy renderer classes into separate files il y a 2 ans
  Rémi Verschelde cba2fd2e80 Revert "Add new scaling modes for splash screen" il y a 2 ans
  Samuel Pedrajas fcc9f5ce39 Add new scaling modes for splash screen il y a 3 ans
  clayjohn 99064d57db New OpenGL batching canvas renderer il y a 3 ans
  Rémi Verschelde fe52458154 Update copyright statements to 2022 il y a 2 ans
  Clay John 8a10bb7d0d Use OpenGL 3.3 core profile instead of compatibility profile il y a 3 ans
  Rémi Verschelde 386968ea97 Remove obsolete GLES3 backend il y a 4 ans
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 il y a 4 ans
  Hugo Locurcio 786a7341a7 Add an option to disable boot splash filtering il y a 5 ans
  Bastiaan Olij 8349d4fbd9 Add option to have viewport render into supplied texture il y a 5 ans
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 il y a 6 ans