Stuart Carnie
|
9fc39ae321
Metal: Use retained references; shared pixel format code
|
hai 1 mes |
Stuart Carnie
|
b643599749
Metal: Fix crash when uniform set is empty for slot binding mode
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hai 2 meses |
Stuart Carnie
|
952cd796ff
Metal: Support Apple4 GPUs (2017 era iOS devices)
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hai 2 meses |
Matias N. Goldberg
|
c77cbf096b
Improvements from TheForge (see description)
|
hai 3 meses |
Stuart Carnie
|
3dac3887e9
Metal: Multiview support
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hai 3 meses |
Stuart Carnie
|
83ac274e25
Metal: Performance improvements and bug fixes
|
hai 4 meses |
Rémi Verschelde
|
c92a6c7e27
CI: Update `clang-format` pre-commit hook to 19.1.0
|
hai 5 meses |
Stuart Carnie
|
e826ab9ba9
[2D,Metal]: Fix subpixel blending; fix inconsistent blend state in Metal
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hai 5 meses |
Stuart Carnie
|
34190fc360
Metal: fix out of bounds crash when using debug draw modes
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hai 5 meses |
Patrick Dawson
|
f381cee82f
Metal: bind index buffer with offset
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hai 5 meses |
Stuart Carnie
|
6de70e6b8a
Metal: Minor improvements to #96052; update logger subsystem name
|
hai 6 meses |
Stuart Carnie
|
2ef1ef63a5
Metal: Improve startup times by using concurrent shader compilation APIs
|
hai 6 meses |
Stuart Carnie
|
2d0165574d
Add Metal support for macOS (arm64) and iOS
|
hai 1 ano |