tetrapod00 93489bbefb Use "low-level" and "high-level" instead of "low level" and "high level" 1 mese fa
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img c1c018f117 Merge pull request #9838 from markdibarry/update-split-screen 2 mesi fa
video 74240295de Add 2D Parallax documentation page 5 mesi fa
2d_antialiasing.rst a8667ffddf Add links to project setting mentions 1 mese fa
2d_lights_and_shadows.rst 9050e076e7 Update docs for new TileMapLayer node 5 mesi fa
2d_meshes.rst 978a13bb0a Mark potentially outdated pages with a WIP warning 1 anno fa
2d_movement.rst 8a868a4808 2d movement cs event par 4 mesi fa
2d_parallax.rst 09156f2ee9 Add UPDATE comments to perishable information 1 mese fa
2d_sprite_animation.rst a3e4e9b0cc Add commas before "but" throughout documentation 5 mesi fa
2d_transforms.rst 93489bbefb Use "low-level" and "high-level" instead of "low level" and "high level" 1 mese fa
canvas_layers.rst 519534ad8d Update canvas_layers.rst 1 anno fa
custom_drawing_in_2d.rst 93489bbefb Use "low-level" and "high-level" instead of "low level" and "high level" 1 mese fa
index.rst 12e83c4949 Add link from Rendering to 2D and 3D rendering sections 2 mesi fa
particle_systems_2d.rst 1cb5f0a0b6 Document physics interpolation not being supported in 2D particles yet 4 mesi fa
using_tilemaps.rst 76bcb140d4 Consistently use "built-in" and "built into", avoid "builtin" and "built-in to" 1 mese fa
using_tilesets.rst 22db64724b Modified the using_tilesets.rst, section assigning-custom-metadata-to-the-tileset-s-siles, to accurately reflect how the custom metadata property names do appear in the editor. The image using_tilesets_edit_custom_data.webp was also updated to reflect this change. This was oberved on v4.3.stable.official [77dcf97d8] 3 mesi fa