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2d_animation_add_from_spritesheet.webp
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2d_animation_frog_spritesheet.png
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2d_animation_full_animation.webp
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2d_animation_new_animation.webp
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2d_animation_new_spriteframes.webp
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2d_animation_new_track.webp
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2d_animation_play_spritesheet_animation.webp
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2d_animation_player-run.png
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2d_animation_run_preview.gif
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2D Animation tutorial
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2d_animation_running.gif
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2D Animation tutorial
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2d_animation_setframes.webp
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2d_animation_spriteframes.webp
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2d_animation_spriteframes_done.webp
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2d_animation_spritesheet_animation.webp
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2d_animation_spritesheet_select_rows.webp
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2d_animation_spritesheet_selectframes.webp
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2d_animation_tree1.webp
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2d_animation_tree2.webp
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2d_lights_and_shadows_create_canvastexture.webp
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2d_lights_and_shadows_disabled.webp
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2d_lights_and_shadows_enabled.webp
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2d_lights_and_shadows_enabled_no_shadows.webp
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2d_lights_and_shadows_hard_shadow.webp
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2d_lights_and_shadows_neutral_point_light.webp
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2d_lights_and_shadows_soft_shadow.webp
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2d_lights_and_shadows_soft_shadow_streaks.webp
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2d_parallax_repeat_bad.webp
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2d_parallax_scroll.gif
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2d_parallax_single_centered.webp
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2d_parallax_single_expand.webp
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2d_parallax_size_bad.webp
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2d_parallax_size_repeat.webp
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2d_parallax_size_scale.webp
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2d_parallax_size_viewport.webp
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2d_parallax_splitscreen.webp
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2d_parallax_zoom_repeat_adjusted.webp
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2d_parallax_zoom_repeat_times.webp
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2d_parallax_zoom_single.webp
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antialiasing_msaa_2x.webp
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antialiasing_msaa_4x.webp
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antialiasing_msaa_8x.webp
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antialiasing_none_scaled.webp
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canvaslayers.png
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direction1.png
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direction2.png
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draw_antialiasing_options.webp
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draw_arc_between_2_points.webp
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draw_catenary_between_2_points.webp
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draw_dynamic_exported_properties.webp
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draw_godot_logo_circle.webp
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draw_godot_logo_line.webp
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draw_godot_logo_polygon.webp
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draw_godot_logo_polyline.webp
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draw_godot_logo_text.webp
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draw_godot_mouth_animation.webp
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draw_godot_rotation.webp
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draw_line.png
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519b8acd85
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draw_line_between_2_points.webp
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draw_rect.png
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emission_mask_border.gif
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emission_mask_directed_border.gif
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emission_mask_solid.gif
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emission_shapes1.png
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emission_shapes2.png
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emission_shapes3.png
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emission_shapes4.png
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mesh2d1.png
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mesh2d2.png
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mesh2d3.png
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mesh2d4.png
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mesh2d5.png
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movement_8way.gif
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movement_click.gif
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movement_inputs.webp
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movement_rotate1.gif
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movement_rotate2.gif
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paranim10.gif
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paranim11.gif
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paranim12.gif
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paranim14.gif
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paranim15.gif
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paranim18.gif
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paranim20.gif
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paranim21.gif
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paranim3.gif
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paranim4.gif
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paranim5.gif
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paranim6.gif
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paranim7.gif
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paranim8.gif
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paranim9.gif
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particles1.png
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particles2.png
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particles_convert.webp
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particles_flipbook_configure_animation_offset.webp
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b68b12ebaa
Document particle flipbook animation in 2D, improve existing 3D flipbook docs
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particles_flipbook_configure_animation_speed.webp
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Document particle flipbook animation in 2D, improve existing 3D flipbook docs
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particles_flipbook_configure_canvasitemmaterial.webp
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b68b12ebaa
Document particle flipbook animation in 2D, improve existing 3D flipbook docs
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particles_flipbook_create_canvasitemmaterial.webp
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b68b12ebaa
Document particle flipbook animation in 2D, improve existing 3D flipbook docs
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particles_flipbook_example.webp
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b68b12ebaa
Document particle flipbook animation in 2D, improve existing 3D flipbook docs
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particles_flipbook_result.webp
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b68b12ebaa
Document particle flipbook animation in 2D, improve existing 3D flipbook docs
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particles_material.png
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using_tilemaps_bucket_fill.webp
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1 год назад |
using_tilemaps_bucket_fill_scatter.webp
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94af54e869
Update TileSets and TileMaps documentation for Godot 4.0
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using_tilemaps_create_pattern.webp
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3a1ee72d7f
Mention support for per-tile rotation in Using TileSets
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using_tilemaps_missing_tiles.webp
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using_tilemaps_open_tilemap_editor.webp
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using_tilemaps_placing_scene_tiles.webp
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using_tilemaps_save_tileset_to_resource.webp
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using_tilemaps_scatter_tiles.webp
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using_tilemaps_select_layer.webp
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using_tilemaps_select_multiple_tiles_from_tileset.webp
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using_tilemaps_select_single_tile_from_tileset.webp
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using_tilemaps_terrain_paint_specific_tiles.webp
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using_tilemaps_terrain_select_connect_mode.webp
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using_tilemaps_terrain_select_path_mode.webp
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using_tilemaps_use_alternative_tile.webp
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using_tilemaps_use_pattern.webp
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using_tilesets_adding_scene_tile.webp
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using_tilesets_atlas_merging_tool_dialog.webp
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using_tilesets_configure_alternative_tile.webp
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using_tilesets_configure_terrain_on_tile.webp
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using_tilesets_configure_terrain_peering_bits.webp
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using_tilesets_create_alternative_tile.webp
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using_tilesets_create_custom_data_layer.webp
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using_tilesets_create_navigation_layer.webp
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using_tilesets_create_new_tileset.webp
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using_tilesets_create_occlusion_layer.webp
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using_tilesets_create_physics_layer.webp
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using_tilesets_create_terrain.webp
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using_tilesets_create_terrain_set.webp
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using_tilesets_create_tiles_automatically.webp
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using_tilesets_creating_scene_collection.webp
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using_tilesets_creating_triangle_collision.webp
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using_tilesets_custom_data_layers_example.webp
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using_tilesets_drawing_custom_collision.webp
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using_tilesets_edit_custom_data.webp
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22db64724b
Modified the using_tilesets.rst, section assigning-custom-metadata-to-the-tileset-s-siles, to accurately reflect how the custom metadata property names do appear in the editor. The image using_tilesets_edit_custom_data.webp was also updated to reflect this change. This was oberved on v4.3.stable.official [77dcf97d8]
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using_tilesets_eraser_tool.webp
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using_tilesets_kenney_abstract_platformer_tile_sheet.webp
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using_tilesets_line_tool_multiple_tiles.webp
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using_tilesets_open_atlas_merging_tool.webp
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using_tilesets_paint_custom_data.webp
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using_tilesets_paint_tile_properties.webp
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using_tilesets_paint_tile_properties_collision.webp
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using_tilesets_properties.webp
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using_tilesets_recreate_tiles_automatically.webp
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using_tilesets_scene_collection_create_scene_tile.webp
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using_tilesets_select_and_set_tile_properties.webp
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using_tilesets_selecting_collision_editor.webp
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using_tilesets_specify_size_then_edit.webp
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using_tilesets_terrain_example_tilesheet.webp
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using_tilesets_terrain_example_tilesheet_configuration.webp
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using_tilesets_using_default_rectangle_collision.webp
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viewport_transforms3.webp
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