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img
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7503ecbc46
Merge pull request #9400 from skyace65/VisualShader
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5 months ago |
shader_reference
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70a32c6950
Merge pull request #10261 from tetrapod00/improve-uniform
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1 week ago |
your_first_shader
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c4d3aa134a
Standardize RST header syntax
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2 weeks ago |
advanced_postprocessing.rst
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6f0e3bcfaf
Fix usage of source_color with hint_depth_texture
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1 month ago |
compute_shaders.rst
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cea78730d0
[.NET] Use collection expressions
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3 weeks ago |
converting_glsl_to_godot_shaders.rst
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c4d3aa134a
Standardize RST header syntax
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2 weeks ago |
custom_postprocessing.rst
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76bcb140d4
Consistently use "built-in" and "built into", avoid "builtin" and "built-in to"
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2 months ago |
index.rst
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95fb178429
Add support for user-provided comments with Giscus
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1 year ago |
introduction_to_shaders.rst
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c4d3aa134a
Standardize RST header syntax
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2 weeks ago |
making_trees.rst
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3407328860
Fix typos: "modelling" -> "modeling"
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1 year ago |
screen-reading_shaders.rst
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c4d3aa134a
Standardize RST header syntax
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2 weeks ago |
shader_materials.rst
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76bcb140d4
Consistently use "built-in" and "built into", avoid "builtin" and "built-in to"
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2 months ago |
shaders_style_guide.rst
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5d6dfe147d
Mention documentation comment support in Shading language
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8 months ago |
using_viewport_as_texture.rst
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74077e0edf
Update using a viewport as a texture tutorial for 4.2
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8 months ago |
visual_shaders.rst
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c4d3aa134a
Standardize RST header syntax
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2 weeks ago |